[GPU] Ownership-transfer-based RT cache, 3x3 resolution scaling
The ROV path is also disabled by default because of lower performance
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@@ -60,13 +60,16 @@ class SpirvShaderTranslator : public ShaderTranslator {
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// Not storing anything else in modifications (as this shader translator is
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// being replaced anyway).
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uint64_t GetDefaultModification(
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xenos::ShaderType shader_type,
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uint64_t GetDefaultVertexShaderModification(
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uint32_t dynamic_addressable_register_count,
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Shader::HostVertexShaderType host_vertex_shader_type =
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Shader::HostVertexShaderType::kVertex) const override {
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return dynamic_addressable_register_count;
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}
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uint64_t GetDefaultPixelShaderModification(
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uint32_t dynamic_addressable_register_count) const override {
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return dynamic_addressable_register_count;
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}
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protected:
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uint32_t GetModificationRegisterCount() const override {
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