[GPU] Ownership-transfer-based RT cache, 3x3 resolution scaling
The ROV path is also disabled by default because of lower performance
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@@ -1071,8 +1071,7 @@ PipelineCache::UpdateStatus PipelineCache::UpdateShaderStages(
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VulkanShader::VulkanTranslation* vertex_shader_translation =
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static_cast<VulkanShader::VulkanTranslation*>(
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vertex_shader->GetOrCreateTranslation(
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shader_translator_->GetDefaultModification(
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xenos::ShaderType::kVertex,
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shader_translator_->GetDefaultVertexShaderModification(
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vertex_shader->GetDynamicAddressableRegisterCount(
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regs.sq_program_cntl.vs_num_reg))));
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if (!vertex_shader_translation->is_translated() &&
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@@ -1085,8 +1084,7 @@ PipelineCache::UpdateStatus PipelineCache::UpdateShaderStages(
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if (pixel_shader) {
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pixel_shader_translation = static_cast<VulkanShader::VulkanTranslation*>(
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pixel_shader->GetOrCreateTranslation(
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shader_translator_->GetDefaultModification(
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xenos::ShaderType::kPixel,
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shader_translator_->GetDefaultPixelShaderModification(
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pixel_shader->GetDynamicAddressableRegisterCount(
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regs.sq_program_cntl.ps_num_reg))));
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if (!pixel_shader_translation->is_translated() &&
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