Fixing some particularly bad /W4.
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@@ -113,8 +113,8 @@ class Value {
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double get_constant(double) const { return constant.f64; }
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vec128_t get_constant(vec128_t&) const { return constant.v128; }
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void set_zero(TypeName type) {
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this->type = type;
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void set_zero(TypeName new_type) {
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type = new_type;
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flags |= VALUE_IS_CONSTANT;
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constant.v128.low = constant.v128.high = 0;
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}
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