Merge branch 'master' into vulkan
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@@ -2,7 +2,7 @@
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2020 Ben Vanik. All rights reserved. *
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* Copyright 2022 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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@@ -29,13 +29,11 @@ class VulkanGraphicsSystem : public GraphicsSystem {
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std::string name() const override { return "Vulkan Prototype - DO NOT USE"; }
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X_STATUS Setup(cpu::Processor* processor, kernel::KernelState* kernel_state,
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ui::Window* target_window) override;
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void Shutdown() override;
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ui::WindowedAppContext* app_context,
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bool is_surface_required) override;
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private:
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std::unique_ptr<CommandProcessor> CreateCommandProcessor() override;
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void Swap(xe::ui::UIEvent* e) override;
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};
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} // namespace vulkan
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