Merge branch 'master' into vulkan
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@@ -61,12 +61,10 @@ class VulkanPipelineCache {
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// Retrieves the shader modification for the current state. The shader must
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// have microcode analyzed.
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SpirvShaderTranslator::Modification
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VulkanPipelineCache::GetCurrentVertexShaderModification(
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SpirvShaderTranslator::Modification GetCurrentVertexShaderModification(
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const Shader& shader,
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Shader::HostVertexShaderType host_vertex_shader_type) const;
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SpirvShaderTranslator::Modification
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VulkanPipelineCache::GetCurrentPixelShaderModification(
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SpirvShaderTranslator::Modification GetCurrentPixelShaderModification(
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const Shader& shader) const;
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// TODO(Triang3l): Return a deferred creation handle.
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