Merge branch 'master' into vulkan

This commit is contained in:
Triang3l
2022-02-03 21:12:10 +03:00
501 changed files with 56183 additions and 10196 deletions

View File

@@ -2,7 +2,7 @@
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2020 Ben Vanik. All rights reserved. *
* Copyright 2022 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
@@ -10,19 +10,26 @@
#ifndef XENIA_UI_VULKAN_VULKAN_PROVIDER_H_
#define XENIA_UI_VULKAN_VULKAN_PROVIDER_H_
#include <cstddef>
#include <cstdint>
#include <memory>
#include <mutex>
#include <utility>
#include <vector>
#include "xenia/base/assert.h"
#include "xenia/base/platform.h"
#include "xenia/ui/graphics_provider.h"
#include "xenia/ui/renderdoc_api.h"
#if XE_PLATFORM_ANDROID
#ifndef VK_USE_PLATFORM_ANDROID_KHR
#define VK_USE_PLATFORM_ANDROID_KHR 1
#endif
#elif XE_PLATFORM_GNU_LINUX
#ifndef VK_USE_PLATFORM_XCB_KHR
#define VK_USE_PLATFORM_XCB_KHR 1
#endif
#elif XE_PLATFORM_WIN32
// Must be included before vulkan.h with VK_USE_PLATFORM_WIN32_KHR because it
// includes Windows.h too.
@@ -47,13 +54,17 @@ namespace vulkan {
class VulkanProvider : public GraphicsProvider {
public:
~VulkanProvider() override;
~VulkanProvider();
static std::unique_ptr<VulkanProvider> Create();
static std::unique_ptr<VulkanProvider> Create(bool is_surface_required);
std::unique_ptr<GraphicsContext> CreateHostContext(
Window* target_window) override;
std::unique_ptr<GraphicsContext> CreateEmulationContext() override;
std::unique_ptr<Presenter> CreatePresenter(
Presenter::HostGpuLossCallback host_gpu_loss_callback =
Presenter::FatalErrorHostGpuLossCallback) override;
std::unique_ptr<ImmediateDrawer> CreateImmediateDrawer() override;
const RenderdocApi& renderdoc_api() const { return renderdoc_api_; }
struct LibraryFunctions {
// From the module.
@@ -63,6 +74,7 @@ class VulkanProvider : public GraphicsProvider {
PFN_vkCreateInstance vkCreateInstance;
PFN_vkEnumerateInstanceExtensionProperties
vkEnumerateInstanceExtensionProperties;
PFN_vkEnumerateInstanceLayerProperties vkEnumerateInstanceLayerProperties;
struct {
PFN_vkEnumerateInstanceVersion vkEnumerateInstanceVersion;
} v_1_1;
@@ -70,41 +82,41 @@ class VulkanProvider : public GraphicsProvider {
const LibraryFunctions& lfn() const { return lfn_; }
struct InstanceExtensions {
bool ext_debug_utils;
// Core since 1.1.0.
bool khr_get_physical_device_properties2;
// Surface extensions.
bool khr_surface;
#if XE_PLATFORM_ANDROID
bool khr_android_surface;
#elif XE_PLATFORM_GNU_LINUX
bool khr_xcb_surface;
#elif XE_PLATFORM_WIN32
bool khr_win32_surface;
#endif
};
const InstanceExtensions& instance_extensions() const {
return instance_extensions_;
}
VkInstance instance() const { return instance_; }
struct InstanceFunctions {
PFN_vkCreateDevice vkCreateDevice;
PFN_vkDestroyDevice vkDestroyDevice;
PFN_vkDestroySurfaceKHR vkDestroySurfaceKHR;
PFN_vkEnumerateDeviceExtensionProperties
vkEnumerateDeviceExtensionProperties;
PFN_vkEnumeratePhysicalDevices vkEnumeratePhysicalDevices;
PFN_vkGetDeviceProcAddr vkGetDeviceProcAddr;
PFN_vkGetPhysicalDeviceFeatures vkGetPhysicalDeviceFeatures;
PFN_vkGetPhysicalDeviceMemoryProperties vkGetPhysicalDeviceMemoryProperties;
PFN_vkGetPhysicalDeviceProperties vkGetPhysicalDeviceProperties;
// VK_KHR_get_physical_device_properties2 or 1.1.0.
PFN_vkGetPhysicalDeviceProperties2KHR vkGetPhysicalDeviceProperties2KHR;
PFN_vkGetPhysicalDeviceQueueFamilyProperties
vkGetPhysicalDeviceQueueFamilyProperties;
PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR
vkGetPhysicalDeviceSurfaceCapabilitiesKHR;
PFN_vkGetPhysicalDeviceSurfaceFormatsKHR
vkGetPhysicalDeviceSurfaceFormatsKHR;
PFN_vkGetPhysicalDeviceSurfacePresentModesKHR
vkGetPhysicalDeviceSurfacePresentModesKHR;
PFN_vkGetPhysicalDeviceSurfaceSupportKHR
vkGetPhysicalDeviceSurfaceSupportKHR;
#define XE_UI_VULKAN_FUNCTION(name) PFN_##name name;
#define XE_UI_VULKAN_FUNCTION_PROMOTED(extension_name, core_name) \
PFN_##extension_name extension_name;
#include "xenia/ui/vulkan/functions/instance_1_0.inc"
#include "xenia/ui/vulkan/functions/instance_ext_debug_utils.inc"
#include "xenia/ui/vulkan/functions/instance_khr_get_physical_device_properties2.inc"
#include "xenia/ui/vulkan/functions/instance_khr_surface.inc"
#if XE_PLATFORM_ANDROID
PFN_vkCreateAndroidSurfaceKHR vkCreateAndroidSurfaceKHR;
#include "xenia/ui/vulkan/functions/instance_khr_android_surface.inc"
#elif XE_PLATFORM_GNU_LINUX
#include "xenia/ui/vulkan/functions/instance_khr_xcb_surface.inc"
#elif XE_PLATFORM_WIN32
PFN_vkCreateWin32SurfaceKHR vkCreateWin32SurfaceKHR;
#include "xenia/ui/vulkan/functions/instance_khr_win32_surface.inc"
#endif
#undef XE_UI_VULKAN_FUNCTION_PROMOTED
#undef XE_UI_VULKAN_FUNCTION
};
const InstanceFunctions& ifn() const { return ifn_; }
@@ -120,9 +132,12 @@ class VulkanProvider : public GraphicsProvider {
// Core since 1.1.0.
bool khr_dedicated_allocation;
// Core since 1.2.0.
bool khr_image_format_list;
// Core since 1.2.0.
bool khr_shader_float_controls;
// Core since 1.2.0.
bool khr_spirv_1_4;
bool khr_swapchain;
};
const DeviceExtensions& device_extensions() const {
return device_extensions_;
@@ -139,117 +154,64 @@ class VulkanProvider : public GraphicsProvider {
uint32_t memory_types_host_cached() const {
return memory_types_host_cached_;
}
// FIXME(Triang3l): Allow a separate queue for present - see
// vulkan_provider.cc for details.
struct QueueFamily {
uint32_t queue_first_index = 0;
uint32_t queue_count = 0;
bool potentially_supports_present = false;
};
const std::vector<QueueFamily>& queue_families() const {
return queue_families_;
}
// Required.
uint32_t queue_family_graphics_compute() const {
return queue_family_graphics_compute_;
}
// Optional, if sparse binding is supported (UINT32_MAX otherwise). May be the
// same as queue_family_graphics_compute_.
uint32_t queue_family_sparse_binding() const {
return queue_family_sparse_binding_;
}
const VkPhysicalDeviceFloatControlsPropertiesKHR&
device_float_controls_properties() const {
return device_float_controls_properties_;
}
struct Queue {
VkQueue queue = VK_NULL_HANDLE;
std::recursive_mutex mutex;
};
struct QueueAcquisition {
QueueAcquisition(std::unique_lock<std::recursive_mutex>&& lock,
VkQueue queue)
: lock(std::move(lock)), queue(queue) {}
std::unique_lock<std::recursive_mutex> lock;
VkQueue queue;
};
QueueAcquisition AcquireQueue(uint32_t index) {
Queue& queue = queues_[index];
return QueueAcquisition(std::unique_lock<std::recursive_mutex>(queue.mutex),
queue.queue);
}
QueueAcquisition AcquireQueue(uint32_t family_index, uint32_t index) {
assert_true(family_index != UINT32_MAX);
return AcquireQueue(queue_families_[family_index].queue_first_index +
index);
}
VkDevice device() const { return device_; }
struct DeviceFunctions {
PFN_vkAcquireNextImageKHR vkAcquireNextImageKHR;
PFN_vkAllocateCommandBuffers vkAllocateCommandBuffers;
PFN_vkAllocateDescriptorSets vkAllocateDescriptorSets;
PFN_vkAllocateMemory vkAllocateMemory;
PFN_vkBeginCommandBuffer vkBeginCommandBuffer;
PFN_vkBindBufferMemory vkBindBufferMemory;
PFN_vkBindImageMemory vkBindImageMemory;
PFN_vkCmdBeginRenderPass vkCmdBeginRenderPass;
PFN_vkCmdBindDescriptorSets vkCmdBindDescriptorSets;
PFN_vkCmdBindIndexBuffer vkCmdBindIndexBuffer;
PFN_vkCmdBindPipeline vkCmdBindPipeline;
PFN_vkCmdBindVertexBuffers vkCmdBindVertexBuffers;
PFN_vkCmdClearColorImage vkCmdClearColorImage;
PFN_vkCmdCopyBuffer vkCmdCopyBuffer;
PFN_vkCmdCopyBufferToImage vkCmdCopyBufferToImage;
PFN_vkCmdDraw vkCmdDraw;
PFN_vkCmdDrawIndexed vkCmdDrawIndexed;
PFN_vkCmdEndRenderPass vkCmdEndRenderPass;
PFN_vkCmdPipelineBarrier vkCmdPipelineBarrier;
PFN_vkCmdPushConstants vkCmdPushConstants;
PFN_vkCmdSetScissor vkCmdSetScissor;
PFN_vkCmdSetViewport vkCmdSetViewport;
PFN_vkCreateBuffer vkCreateBuffer;
PFN_vkCreateCommandPool vkCreateCommandPool;
PFN_vkCreateDescriptorPool vkCreateDescriptorPool;
PFN_vkCreateDescriptorSetLayout vkCreateDescriptorSetLayout;
PFN_vkCreateFence vkCreateFence;
PFN_vkCreateFramebuffer vkCreateFramebuffer;
PFN_vkCreateGraphicsPipelines vkCreateGraphicsPipelines;
PFN_vkCreateImage vkCreateImage;
PFN_vkCreateImageView vkCreateImageView;
PFN_vkCreatePipelineLayout vkCreatePipelineLayout;
PFN_vkCreateRenderPass vkCreateRenderPass;
PFN_vkCreateSampler vkCreateSampler;
PFN_vkCreateSemaphore vkCreateSemaphore;
PFN_vkCreateShaderModule vkCreateShaderModule;
PFN_vkCreateSwapchainKHR vkCreateSwapchainKHR;
PFN_vkDestroyBuffer vkDestroyBuffer;
PFN_vkDestroyCommandPool vkDestroyCommandPool;
PFN_vkDestroyDescriptorPool vkDestroyDescriptorPool;
PFN_vkDestroyDescriptorSetLayout vkDestroyDescriptorSetLayout;
PFN_vkDestroyFence vkDestroyFence;
PFN_vkDestroyFramebuffer vkDestroyFramebuffer;
PFN_vkDestroyImage vkDestroyImage;
PFN_vkDestroyImageView vkDestroyImageView;
PFN_vkDestroyPipeline vkDestroyPipeline;
PFN_vkDestroyPipelineLayout vkDestroyPipelineLayout;
PFN_vkDestroyRenderPass vkDestroyRenderPass;
PFN_vkDestroySampler vkDestroySampler;
PFN_vkDestroySemaphore vkDestroySemaphore;
PFN_vkDestroyShaderModule vkDestroyShaderModule;
PFN_vkDestroySwapchainKHR vkDestroySwapchainKHR;
PFN_vkEndCommandBuffer vkEndCommandBuffer;
PFN_vkFlushMappedMemoryRanges vkFlushMappedMemoryRanges;
PFN_vkFreeMemory vkFreeMemory;
PFN_vkGetBufferMemoryRequirements vkGetBufferMemoryRequirements;
PFN_vkGetDeviceQueue vkGetDeviceQueue;
PFN_vkGetImageMemoryRequirements vkGetImageMemoryRequirements;
PFN_vkGetSwapchainImagesKHR vkGetSwapchainImagesKHR;
PFN_vkMapMemory vkMapMemory;
PFN_vkResetCommandPool vkResetCommandPool;
PFN_vkResetDescriptorPool vkResetDescriptorPool;
PFN_vkResetFences vkResetFences;
PFN_vkQueueBindSparse vkQueueBindSparse;
PFN_vkQueuePresentKHR vkQueuePresentKHR;
PFN_vkQueueSubmit vkQueueSubmit;
PFN_vkUnmapMemory vkUnmapMemory;
PFN_vkUpdateDescriptorSets vkUpdateDescriptorSets;
PFN_vkWaitForFences vkWaitForFences;
#define XE_UI_VULKAN_FUNCTION(name) PFN_##name name;
#include "xenia/ui/vulkan/functions/device_1_0.inc"
#include "xenia/ui/vulkan/functions/device_khr_swapchain.inc"
#undef XE_UI_VULKAN_FUNCTION
};
const DeviceFunctions& dfn() const { return dfn_; }
VkResult SubmitToGraphicsComputeQueue(uint32_t submit_count,
const VkSubmitInfo* submits,
VkFence fence) {
std::lock_guard<std::mutex> lock(queue_graphics_compute_mutex_);
return dfn_.vkQueueSubmit(queue_graphics_compute_, submit_count, submits,
fence);
}
// Safer in Xenia context - in case a sparse binding queue was not obtained
// for some reason.
void SetDeviceObjectName(VkObjectType type, uint64_t handle,
const char* name) const;
bool IsSparseBindingSupported() const {
return queue_sparse_binding_ != VK_NULL_HANDLE;
}
VkResult BindSparse(uint32_t bind_info_count,
const VkBindSparseInfo* bind_info, VkFence fence) {
assert_true(IsSparseBindingSupported());
std::mutex& mutex = queue_sparse_binding_ == queue_graphics_compute_
? queue_graphics_compute_mutex_
: queue_sparse_binding_separate_mutex_;
std::lock_guard<std::mutex> lock(mutex);
return dfn_.vkQueueBindSparse(queue_sparse_binding_, bind_info_count,
bind_info, fence);
}
VkResult Present(const VkPresentInfoKHR* present_info) {
// FIXME(Triang3l): Allow a separate queue for present - see
// vulkan_provider.cc for details.
std::lock_guard<std::mutex> lock(queue_graphics_compute_mutex_);
return dfn_.vkQueuePresentKHR(queue_graphics_compute_, present_info);
return queue_family_sparse_binding_ != UINT32_MAX;
}
// Samplers that may be useful for host needs. Only these samplers should be
@@ -269,10 +231,26 @@ class VulkanProvider : public GraphicsProvider {
}
private:
VulkanProvider() = default;
explicit VulkanProvider(bool is_surface_required)
: is_surface_required_(is_surface_required) {}
bool Initialize();
static void AccumulateInstanceExtensions(
size_t properties_count, const VkExtensionProperties* properties,
bool request_debug_utils, InstanceExtensions& instance_extensions,
std::vector<const char*>& instance_extensions_enabled);
static VkBool32 VKAPI_CALL DebugMessengerCallback(
VkDebugUtilsMessageSeverityFlagBitsEXT message_severity,
VkDebugUtilsMessageTypeFlagsEXT message_types,
const VkDebugUtilsMessengerCallbackDataEXT* callback_data,
void* user_data);
bool is_surface_required_;
RenderdocApi renderdoc_api_;
#if XE_PLATFORM_LINUX
void* library_ = nullptr;
#elif XE_PLATFORM_WIN32
@@ -284,6 +262,8 @@ class VulkanProvider : public GraphicsProvider {
InstanceExtensions instance_extensions_;
VkInstance instance_ = VK_NULL_HANDLE;
InstanceFunctions ifn_;
VkDebugUtilsMessengerEXT debug_messenger_ = VK_NULL_HANDLE;
bool debug_names_used_ = false;
VkPhysicalDevice physical_device_ = VK_NULL_HANDLE;
VkPhysicalDeviceProperties device_properties_;
@@ -293,20 +273,15 @@ class VulkanProvider : public GraphicsProvider {
uint32_t memory_types_host_visible_;
uint32_t memory_types_host_coherent_;
uint32_t memory_types_host_cached_;
std::vector<QueueFamily> queue_families_;
uint32_t queue_family_graphics_compute_;
uint32_t queue_family_sparse_binding_;
VkPhysicalDeviceFloatControlsPropertiesKHR device_float_controls_properties_;
VkDevice device_ = VK_NULL_HANDLE;
DeviceFunctions dfn_ = {};
VkQueue queue_graphics_compute_;
// VkQueue access must be externally synchronized - must be locked when
// submitting anything.
std::mutex queue_graphics_compute_mutex_;
// May be VK_NULL_HANDLE if not available.
VkQueue queue_sparse_binding_;
// If queue_sparse_binding_ == queue_graphics_compute_, lock
// queue_graphics_compute_mutex_ instead when submitting sparse bindings.
std::mutex queue_sparse_binding_separate_mutex_;
// Queues contain a mutex, can't use std::vector.
std::unique_ptr<Queue[]> queues_;
VkSampler host_samplers_[size_t(HostSampler::kCount)] = {};
};