Moving cpu/runtime/ to cpu/.

This commit is contained in:
Ben Vanik
2015-03-24 08:25:58 -07:00
parent 29912f44c0
commit 9281d62106
102 changed files with 394 additions and 771 deletions

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@@ -12,7 +12,7 @@
#include <cfloat>
using namespace xe::cpu::hir;
using namespace xe::cpu::runtime;
using namespace xe::cpu;
using namespace xe::cpu::test;
using xe::cpu::frontend::ppc::PPCContext;

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@@ -10,7 +10,7 @@
#include "xenia/cpu/test/util.h"
using namespace xe::cpu::hir;
using namespace xe::cpu::runtime;
using namespace xe::cpu;
using namespace xe::cpu::test;
using xe::cpu::frontend::ppc::PPCContext;
using namespace poly;

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@@ -12,7 +12,7 @@
#include <cfloat>
using namespace xe::cpu::hir;
using namespace xe::cpu::runtime;
using namespace xe::cpu;
using namespace xe::cpu::test;
using xe::cpu::frontend::ppc::PPCContext;
using namespace poly;

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@@ -12,7 +12,7 @@
#include <cfloat>
using namespace xe::cpu::hir;
using namespace xe::cpu::runtime;
using namespace xe::cpu;
using namespace xe::cpu::test;
using xe::cpu::frontend::ppc::PPCContext;
using namespace poly;

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@@ -10,7 +10,7 @@
#include "xenia/cpu/test/util.h"
using namespace xe::cpu::hir;
using namespace xe::cpu::runtime;
using namespace xe::cpu;
using namespace xe::cpu::test;
using xe::cpu::frontend::ppc::PPCContext;
using namespace poly;

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@@ -10,7 +10,7 @@
#include "xenia/cpu/test/util.h"
using namespace xe::cpu::hir;
using namespace xe::cpu::runtime;
using namespace xe::cpu;
using namespace xe::cpu::test;
using xe::cpu::frontend::ppc::PPCContext;
using namespace poly;

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@@ -10,7 +10,7 @@
#include "xenia/cpu/test/util.h"
using namespace xe::cpu::hir;
using namespace xe::cpu::runtime;
using namespace xe::cpu;
using namespace xe::cpu::test;
using xe::cpu::frontend::ppc::PPCContext;
using namespace poly;

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@@ -10,7 +10,7 @@
#include "xenia/cpu/test/util.h"
using namespace xe::cpu::hir;
using namespace xe::cpu::runtime;
using namespace xe::cpu;
using namespace xe::cpu::test;
using xe::cpu::frontend::ppc::PPCContext;

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@@ -10,7 +10,7 @@
#include "xenia/cpu/test/util.h"
using namespace xe::cpu::hir;
using namespace xe::cpu::runtime;
using namespace xe::cpu;
using namespace xe::cpu::test;
using xe::cpu::frontend::ppc::PPCContext;

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@@ -10,7 +10,7 @@
#include "xenia/cpu/test/util.h"
using namespace xe::cpu::hir;
using namespace xe::cpu::runtime;
using namespace xe::cpu;
using namespace xe::cpu::test;
using xe::cpu::frontend::ppc::PPCContext;
using namespace poly;

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@@ -10,7 +10,7 @@
#include "xenia/cpu/test/util.h"
using namespace xe::cpu::hir;
using namespace xe::cpu::runtime;
using namespace xe::cpu;
using namespace xe::cpu::test;
using xe::cpu::frontend::ppc::PPCContext;
using namespace poly;

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@@ -10,7 +10,7 @@
#include "xenia/cpu/test/util.h"
using namespace xe::cpu::hir;
using namespace xe::cpu::runtime;
using namespace xe::cpu;
using namespace xe::cpu::test;
using xe::cpu::frontend::ppc::PPCContext;
using namespace poly;

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@@ -12,7 +12,7 @@
#include <cfloat>
using namespace xe::cpu::hir;
using namespace xe::cpu::runtime;
using namespace xe::cpu;
using namespace xe::cpu::test;
using xe::cpu::frontend::ppc::PPCContext;
using namespace poly;

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@@ -12,7 +12,7 @@
#include <cfloat>
using namespace xe::cpu::hir;
using namespace xe::cpu::runtime;
using namespace xe::cpu;
using namespace xe::cpu::test;
using xe::cpu::frontend::ppc::PPCContext;
using namespace poly;

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@@ -12,7 +12,7 @@
#include <cfloat>
using namespace xe::cpu::hir;
using namespace xe::cpu::runtime;
using namespace xe::cpu;
using namespace xe::cpu::test;
using xe::cpu::frontend::ppc::PPCContext;
using namespace poly;

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@@ -11,7 +11,7 @@
#include "xenia/cpu/test/util.h"
using namespace xe::cpu::hir;
using namespace xe::cpu::runtime;
using namespace xe::cpu;
using namespace xe::cpu::test;
using xe::cpu::frontend::ppc::PPCContext;
using namespace poly;

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@@ -10,7 +10,7 @@
#include "xenia/cpu/test/util.h"
using namespace xe::cpu::hir;
using namespace xe::cpu::runtime;
using namespace xe::cpu;
using namespace xe::cpu::test;
using xe::cpu::frontend::ppc::PPCContext;
using namespace poly;

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@@ -10,7 +10,7 @@
#include "xenia/cpu/test/util.h"
using namespace xe::cpu::hir;
using namespace xe::cpu::runtime;
using namespace xe::cpu;
using namespace xe::cpu::test;
using xe::cpu::frontend::ppc::PPCContext;
using namespace poly;

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@@ -10,7 +10,7 @@
#include "xenia/cpu/test/util.h"
using namespace xe::cpu::hir;
using namespace xe::cpu::runtime;
using namespace xe::cpu;
using namespace xe::cpu::test;
using xe::cpu::frontend::ppc::PPCContext;
using namespace poly;

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@@ -15,7 +15,7 @@
#include "xenia/cpu/frontend/ppc/ppc_context.h"
#include "xenia/cpu/frontend/ppc/ppc_frontend.h"
#include "xenia/cpu/hir/hir_builder.h"
#include "xenia/cpu/runtime/test_module.h"
#include "xenia/cpu/test_module.h"
#include "poly/main.h"
#include "poly/poly.h"
@@ -28,56 +28,7 @@ namespace cpu {
namespace test {
using xe::cpu::frontend::ppc::PPCContext;
using xe::cpu::runtime::Runtime;
class ThreadState : public xe::cpu::runtime::ThreadState {
public:
ThreadState(Runtime* runtime, uint32_t thread_id, uint64_t stack_address,
size_t stack_size, uint64_t thread_state_address)
: xe::cpu::runtime::ThreadState(runtime, thread_id),
stack_address_(stack_address),
stack_size_(stack_size),
thread_state_address_(thread_state_address) {
memset(memory_->Translate(stack_address_), 0, stack_size_);
// Allocate with 64b alignment.
context_ = (PPCContext*)calloc(1, sizeof(PPCContext));
assert_true((reinterpret_cast<uint64_t>(context_) & 0xF) == 0);
// Stash pointers to common structures that callbacks may need.
context_->reserve_address = memory_->reserve_address();
context_->reserve_value = memory_->reserve_value();
context_->membase = memory_->membase();
context_->runtime = runtime;
context_->thread_state = this;
// Set initial registers.
context_->r[1] = stack_address_ + stack_size;
context_->r[13] = thread_state_address_;
// Pad out stack a bit, as some games seem to overwrite the caller by about
// 16 to 32b.
context_->r[1] -= 64;
raw_context_ = context_;
runtime_->debugger()->OnThreadCreated(this);
}
~ThreadState() override {
runtime_->debugger()->OnThreadDestroyed(this);
free(context_);
}
PPCContext* context() const { return context_; }
private:
uint64_t stack_address_;
size_t stack_size_;
uint64_t thread_state_address_;
// NOTE: must be 64b aligned for SSE ops.
PPCContext* context_;
};
using xe::cpu::Runtime;
class TestFunction {
public:
@@ -88,18 +39,16 @@ class TestFunction {
#if XENIA_TEST_X64
{
auto runtime = std::make_unique<Runtime>(memory.get());
auto frontend =
std::make_unique<xe::cpu::frontend::ppc::PPCFrontend>(runtime.get());
auto runtime = std::make_unique<Runtime>(memory.get(), nullptr, 0, 0);
auto backend =
std::make_unique<xe::cpu::backend::x64::X64Backend>(runtime.get());
runtime->Initialize(std::move(frontend), std::move(backend));
runtime->Initialize(std::move(backend));
runtimes.emplace_back(std::move(runtime));
}
#endif // XENIA_TEST_X64
for (auto& runtime : runtimes) {
auto module = std::make_unique<xe::cpu::runtime::TestModule>(
auto module = std::make_unique<xe::cpu::TestModule>(
runtime.get(), "Test",
[](uint64_t address) { return address == 0x1000; },
[generator](hir::HIRBuilder& b) {
@@ -120,7 +69,7 @@ class TestFunction {
for (auto& runtime : runtimes) {
memory->Zero(0, memory_size);
xe::cpu::runtime::Function* fn;
xe::cpu::Function* fn;
runtime->ResolveFunction(0x1000, &fn);
uint64_t stack_size = 64 * 1024;

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@@ -17,7 +17,7 @@ namespace cpu {
namespace test {
using xe::cpu::frontend::ppc::PPCContext;
using xe::cpu::runtime::Runtime;
using xe::cpu::Runtime;
int main(std::vector<std::wstring>& args) {
std::vector<std::string> narrow_args;

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@@ -11,7 +11,7 @@
#include "xenia/cpu/backend/x64/x64_backend.h"
#include "xenia/cpu/frontend/ppc/ppc_context.h"
#include "xenia/cpu/frontend/ppc/ppc_frontend.h"
#include "xenia/cpu/runtime/raw_module.h"
#include "xenia/cpu/raw_module.h"
#include "poly/main.h"
#include "poly/poly.h"
@@ -22,55 +22,7 @@ namespace cpu {
namespace sandbox {
using xe::cpu::frontend::ppc::PPCContext;
using xe::cpu::runtime::Runtime;
class ThreadState : public xe::cpu::runtime::ThreadState {
public:
ThreadState(Runtime* runtime, uint32_t thread_id, uint64_t stack_address,
size_t stack_size, uint64_t thread_state_address)
: xe::cpu::runtime::ThreadState(runtime, thread_id),
stack_address_(stack_address),
stack_size_(stack_size),
thread_state_address_(thread_state_address) {
memset(memory_->Translate(stack_address_), 0, stack_size_);
// Allocate with 64b alignment.
context_ = (PPCContext*)calloc(1, sizeof(PPCContext));
assert_true((reinterpret_cast<uint64_t>(context_) & 0xF) == 0);
// Stash pointers to common structures that callbacks may need.
context_->reserve_address = memory_->reserve_address();
context_->membase = memory_->membase();
context_->runtime = runtime;
context_->thread_state = this;
// Set initial registers.
context_->r[1] = stack_address_ + stack_size;
context_->r[13] = thread_state_address_;
// Pad out stack a bit, as some games seem to overwrite the caller by about
// 16 to 32b.
context_->r[1] -= 64;
raw_context_ = context_;
runtime_->debugger()->OnThreadCreated(this);
}
~ThreadState() override {
runtime_->debugger()->OnThreadDestroyed(this);
free(context_);
}
PPCContext* context() const { return context_; }
private:
uint64_t stack_address_;
size_t stack_size_;
uint64_t thread_state_address_;
// NOTE: must be 64b aligned for SSE ops.
PPCContext* context_;
};
using xe::cpu::Runtime;
// TODO(benvanik): simple memory? move more into core?
@@ -93,7 +45,7 @@ int main(std::vector<std::wstring>& args) {
// std::make_unique<xe::cpu::backend::x64::X64Backend>(runtime.get());
runtime->Initialize(std::move(frontend), std::move(backend));
auto module = std::make_unique<xe::cpu::runtime::RawModule>(runtime.get());
auto module = std::make_unique<xe::cpu::RawModule>(runtime.get());
module->LoadFile(0x00001000, L"test\\codegen\\instr_add.bin");
runtime->AddModule(std::move(module));
@@ -104,7 +56,7 @@ int main(std::vector<std::wstring>& args) {
auto thread_state = std::make_unique<ThreadState>(
runtime.get(), 100, stack_address, stack_size, thread_state_address);
xe::cpu::runtime::Function* fn;
xe::cpu::Function* fn;
runtime->ResolveFunction(0x1000, &fn);
auto ctx = thread_state->context();
ctx->lr = 0xBEBEBEBE;