input_buffer_*_block_count -> input_buffer_*_packet_count
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@@ -44,9 +44,8 @@ struct XMAContextData {
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static const uint32_t kSamplesPerSubframe = 128;
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// DWORD 0
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uint32_t input_buffer_0_block_count : 12; // XMASetInputBuffer0, number of
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// 2KB blocks. AKA SizeRead0
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// Maximum 4095 packets.
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uint32_t input_buffer_0_packet_count : 12; // XMASetInputBuffer0, number of
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// 2KB packets. Max 4095 packets.
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uint32_t loop_count : 8; // +12bit, XMASetLoopData NumLoops
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uint32_t input_buffer_0_valid : 1; // +20bit, XMAIsInputBuffer0Valid
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uint32_t input_buffer_1_valid : 1; // +21bit, XMAIsInputBuffer1Valid
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@@ -56,8 +55,8 @@ struct XMAContextData {
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// AKA OffsetWrite
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// DWORD 1
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uint32_t input_buffer_1_block_count : 12; // XMASetInputBuffer1, number of
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// 2KB blocks.
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uint32_t input_buffer_1_packet_count : 12; // XMASetInputBuffer1, number of
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// 2KB packets. Max 4095 packets.
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uint32_t loop_subframe_end : 2; // +12bit, XMASetLoopData
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uint32_t unk_dword_1_a : 3; // ? might be loop_subframe_skip
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uint32_t loop_subframe_skip : 3; // +17bit, XMASetLoopData might be
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