[D3D12] Experimental 2x resolution scale
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@@ -31,8 +31,7 @@ std::wstring D3D12GraphicsSystem::name() const {
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auto d3d12_command_processor =
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static_cast<D3D12CommandProcessor*>(command_processor());
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if (d3d12_command_processor != nullptr) {
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return d3d12_command_processor->IsROVUsedForEDRAM() ? L"Direct3D 12 - ROV"
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: L"Direct3D 12 - RT";
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return d3d12_command_processor->GetWindowTitleText();
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}
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return L"Direct3D 12";
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}
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