[D3D12] SharedMemory::ClearCache invalidating pages, destroying watches
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@@ -37,6 +37,7 @@ class SharedMemory {
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bool Initialize();
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void Shutdown();
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void ClearCache();
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ID3D12Resource* GetBuffer() const { return buffer_; }
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D3D12_GPU_VIRTUAL_ADDRESS GetGPUAddress() const {
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