[GPU/WGF] Bind EDRAM to resolve dumping via ByteAddressBuffer

Simplifies binding by eliminating the need to switch between 32-bit and
64-bit views, and makes it possible to bind the EDRAM via a root descriptor
on Direct3D 12.
This commit is contained in:
Triang3l
2026-02-18 22:40:20 +03:00
parent 17bc5b48e3
commit 95a5c3ee25
2 changed files with 21 additions and 75 deletions

View File

@@ -611,7 +611,7 @@ class D3D12RenderTargetCache final : public RenderTargetCache {
// May be different for different sources.
kDumpRootParameterColorPitches = kDumpRootParameterSource + 1,
// Only changed between 32bpp and 64bpp.
// Not changed.
kDumpRootParameterColorEdram,
kDumpRootParameterColorCount,