Rearranging code a bit to keep things cleaner.
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192
src/cpu/codegen/function_generator.cc
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192
src/cpu/codegen/function_generator.cc
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/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2013 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#include <xenia/cpu/codegen/function_generator.h>
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using namespace llvm;
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using namespace xe::cpu::codegen;
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using namespace xe::cpu::ppc;
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using namespace xe::cpu::sdb;
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/**
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* This generates function code.
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* One context is created for each function to generate. Each basic block in
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* the function is created and stashed in one pass, then filled in the next.
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*
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* This context object is a stateful representation of the current machine state
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* and all accessors to registers should occur through it. By doing so it's
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* possible to exploit the SSA nature of LLVM to reuse register values within
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* a function without needing to flush to memory.
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*
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* Function calls (any branch outside of the function) will result in an
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* expensive flush of registers.
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*
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* TODO(benvanik): track arguments by looking for register reads without writes
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* TODO(benvanik): avoid flushing registers for leaf nodes
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* TODO(benvnaik): pass return value in LLVM return, not by memory
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*/
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FunctionGenerator::FunctionGenerator(xe_memory_ref memory, FunctionSymbol* fn,
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LLVMContext* context, Module* gen_module,
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Function* gen_fn) {
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memory_ = memory;
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fn_ = fn;
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context_ = context;
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gen_module_ = gen_module;
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gen_fn_ = gen_fn;
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builder_ = new IRBuilder<>(*context_);
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}
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FunctionGenerator::~FunctionGenerator() {
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delete builder_;
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}
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FunctionSymbol* FunctionGenerator::fn() {
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return fn_;
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}
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llvm::LLVMContext* FunctionGenerator::context() {
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return context_;
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}
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llvm::Module* FunctionGenerator::gen_module() {
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return gen_module_;
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}
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llvm::Function* FunctionGenerator::gen_fn() {
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return gen_fn_;
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}
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void FunctionGenerator::GenerateBasicBlocks() {
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// Pass 1 creates all of the blocks - this way we can branch to them.
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for (std::map<uint32_t, FunctionBlock*>::iterator it = fn_->blocks.begin();
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it != fn_->blocks.end(); ++it) {
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FunctionBlock* block = it->second;
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char name[32];
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xesnprintfa(name, XECOUNT(name), "loc_%.8X", block->start_address);
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BasicBlock* bb = BasicBlock::Create(*context_, name, gen_fn_);
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bbs_.insert(std::pair<uint32_t, BasicBlock*>(block->start_address, bb));
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}
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for (std::map<uint32_t, FunctionBlock*>::iterator it = fn_->blocks.begin();
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it != fn_->blocks.end(); ++it) {
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FunctionBlock* block = it->second;
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GenerateBasicBlock(block, GetBasicBlock(block->start_address));
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}
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}
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void FunctionGenerator::GenerateBasicBlock(FunctionBlock* block,
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BasicBlock* bb) {
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printf(" bb %.8X-%.8X:\n", block->start_address, block->end_address);
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// Move the builder to this block and setup.
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builder_->SetInsertPoint(bb);
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//i->setMetadata("some.name", MDNode::get(context, MDString::get(context, pname)));
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// Walk instructions in block.
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uint8_t* p = xe_memory_addr(memory_, 0);
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for (uint32_t ia = block->start_address; ia <= block->end_address; ia += 4) {
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InstrData i;
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i.address = ia;
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i.code = XEGETUINT32BE(p + ia);
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i.type = ppc::GetInstrType(i.code);
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if (!i.type) {
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XELOGCPU("Invalid instruction at %.8X: %.8X\n", ia, i.code);
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continue;
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}
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printf(" %.8X: %.8X %s\n", ia, i.code, i.type->name);
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// TODO(benvanik): debugging information? source/etc?
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// builder_>SetCurrentDebugLocation(DebugLoc::get(
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// ia >> 8, ia & 0xFF, ctx->cu));
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//emit(this, i, builder);
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}
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//Value* tmp = builder_->getInt32(0);
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builder_->CreateRetVoid();
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// TODO(benvanik): finish up BB
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}
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BasicBlock* FunctionGenerator::GetBasicBlock(uint32_t address) {
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std::map<uint32_t, BasicBlock*>::iterator it = bbs_.find(address);
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if (it != bbs_.end()) {
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return it->second;
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}
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return NULL;
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}
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Function* FunctionGenerator::GetFunction(uint32_t addr) {
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return NULL;
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}
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Value* FunctionGenerator::cia_value() {
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return builder_->getInt32(cia_);
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}
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void FunctionGenerator::FlushRegisters() {
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}
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Value* FunctionGenerator::xer_value() {
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return NULL;
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}
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void FunctionGenerator::update_xer_value(Value* value) {
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}
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Value* FunctionGenerator::lr_value() {
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return NULL;
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}
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void FunctionGenerator::update_lr_value(Value* value) {
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}
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Value* FunctionGenerator::ctr_value() {
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return NULL;
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}
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void FunctionGenerator::update_ctr_value(Value* value) {
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}
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Value* FunctionGenerator::cr_value(uint32_t n) {
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return NULL;
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}
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void FunctionGenerator::update_cr_value(uint32_t n, Value* value) {
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//
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}
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Value* FunctionGenerator::gpr_value(uint32_t n) {
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return NULL;
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}
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void FunctionGenerator::update_gpr_value(uint32_t n, Value* value) {
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//
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}
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Value* FunctionGenerator::memory_addr(uint32_t addr) {
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return NULL;
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}
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Value* FunctionGenerator::read_memory(Value* addr, uint32_t size, bool extend) {
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return NULL;
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}
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void FunctionGenerator::write_memory(Value* addr, uint32_t size, Value* value) {
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//
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}
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