[D3D12] Fix 8192 texture size storage

This commit is contained in:
Triang3l
2021-12-12 16:27:49 +03:00
parent d813f7435b
commit 9606ff2a31
4 changed files with 95 additions and 79 deletions

View File

@@ -20,55 +20,58 @@ namespace gpu {
namespace texture_util {
void GetSubresourcesFromFetchConstant(
const xenos::xe_gpu_texture_fetch_t& fetch, uint32_t* width_out,
uint32_t* height_out, uint32_t* depth_or_faces_out, uint32_t* base_page_out,
uint32_t* mip_page_out, uint32_t* mip_min_level_out,
uint32_t* mip_max_level_out, xenos::TextureFilter sampler_mip_filter) {
uint32_t width = 0, height = 0, depth_or_faces = 0;
const xenos::xe_gpu_texture_fetch_t& fetch, uint32_t* width_minus_1_out,
uint32_t* height_minus_1_out, uint32_t* depth_or_array_size_minus_1_out,
uint32_t* base_page_out, uint32_t* mip_page_out,
uint32_t* mip_min_level_out, uint32_t* mip_max_level_out,
xenos::TextureFilter sampler_mip_filter) {
uint32_t width_minus_1 = 0;
uint32_t height_minus_1 = 0;
uint32_t depth_or_array_size_minus_1 = 0;
switch (fetch.dimension) {
case xenos::DataDimension::k1D:
assert_false(fetch.stacked);
assert_false(fetch.tiled);
assert_false(fetch.packed_mips);
width = fetch.size_1d.width;
width_minus_1 = fetch.size_1d.width;
break;
case xenos::DataDimension::k2DOrStacked:
width = fetch.size_2d.width;
height = fetch.size_2d.height;
depth_or_faces = fetch.stacked ? fetch.size_2d.stack_depth : 0;
width_minus_1 = fetch.size_2d.width;
height_minus_1 = fetch.size_2d.height;
depth_or_array_size_minus_1 =
fetch.stacked ? fetch.size_2d.stack_depth : 0;
break;
case xenos::DataDimension::k3D:
assert_false(fetch.stacked);
width = fetch.size_3d.width;
height = fetch.size_3d.height;
depth_or_faces = fetch.size_3d.depth;
width_minus_1 = fetch.size_3d.width;
height_minus_1 = fetch.size_3d.height;
depth_or_array_size_minus_1 = fetch.size_3d.depth;
break;
case xenos::DataDimension::kCube:
assert_false(fetch.stacked);
assert_true(fetch.size_2d.stack_depth == 5);
width = fetch.size_2d.width;
height = fetch.size_2d.height;
depth_or_faces = 5;
width_minus_1 = fetch.size_2d.width;
height_minus_1 = fetch.size_2d.height;
depth_or_array_size_minus_1 = 5;
break;
}
++width;
++height;
++depth_or_faces;
if (width_out) {
*width_out = width;
if (width_minus_1_out) {
*width_minus_1_out = width_minus_1;
}
if (height_out) {
*height_out = height;
if (height_minus_1_out) {
*height_minus_1_out = height_minus_1;
}
if (depth_or_faces_out) {
*depth_or_faces_out = depth_or_faces;
if (depth_or_array_size_minus_1_out) {
*depth_or_array_size_minus_1_out = depth_or_array_size_minus_1;
}
uint32_t longest_axis = std::max(width, height);
uint32_t longest_axis_minus_1 = std::max(width_minus_1, height_minus_1);
if (fetch.dimension == xenos::DataDimension::k3D) {
longest_axis = std::max(longest_axis, depth_or_faces);
longest_axis_minus_1 =
std::max(longest_axis_minus_1, depth_or_array_size_minus_1);
}
uint32_t size_mip_max_level = xe::log2_floor(longest_axis);
uint32_t size_mip_max_level =
xe::log2_floor(longest_axis_minus_1 + uint32_t(1));
xenos::TextureFilter mip_filter =
sampler_mip_filter == xenos::TextureFilter::kUseFetchConst
? fetch.mip_filter