[Base] Check success of sync primitive creation
- Mainly use `assert`s, since failure is very rare - Forward failure of `CreateSemaphore` to guests because it is more easy to trigger with invalid initial parameters.
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@@ -2,7 +2,7 @@
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2013 Ben Vanik. All rights reserved. *
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* Copyright 2022 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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@@ -30,6 +30,7 @@ void XEvent::Initialize(bool manual_reset, bool initial_state) {
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} else {
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event_ = xe::threading::Event::CreateAutoResetEvent(initial_state);
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}
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assert_not_null(event_);
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}
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void XEvent::InitializeNative(void* native_ptr, X_DISPATCH_HEADER* header) {
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@@ -53,6 +54,7 @@ void XEvent::InitializeNative(void* native_ptr, X_DISPATCH_HEADER* header) {
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} else {
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event_ = xe::threading::Event::CreateAutoResetEvent(initial_state);
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}
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assert_not_null(event_);
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}
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int32_t XEvent::Set(uint32_t priority_increment, bool wait) {
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@@ -112,6 +114,7 @@ object_ref<XEvent> XEvent::Restore(KernelState* kernel_state,
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} else {
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evt->event_ = xe::threading::Event::CreateAutoResetEvent(false);
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}
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assert_not_null(evt->event_);
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if (signaled) {
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evt->event_->Set();
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