[Base] Check success of sync primitive creation
- Mainly use `assert`s, since failure is very rare - Forward failure of `CreateSemaphore` to guests because it is more easy to trigger with invalid initial parameters.
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@@ -2,7 +2,7 @@
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2013 Ben Vanik. All rights reserved. *
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* Copyright 2022 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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@@ -28,6 +28,7 @@ void XMutant::Initialize(bool initial_owner) {
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assert_false(mutant_);
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mutant_ = xe::threading::Mutant::Create(initial_owner);
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assert_not_null(mutant_);
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}
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void XMutant::InitializeNative(void* native_ptr, X_DISPATCH_HEADER* header) {
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