Removing useless counters.
This commit is contained in:
@@ -31,7 +31,6 @@ Shader* D3D11ShaderCache::CreateCore(
|
||||
xenos::XE_GPU_SHADER_TYPE type,
|
||||
const uint8_t* src_ptr, size_t length,
|
||||
uint64_t hash) {
|
||||
SCOPE_profile_cpu_f("gpu");
|
||||
switch (type) {
|
||||
case XE_GPU_SHADER_TYPE_VERTEX:
|
||||
return new D3D11VertexShader(
|
||||
|
||||
Reference in New Issue
Block a user