[GPU] Non-ROV f24 trunc/round, host shader modifications, cache dir

This commit is contained in:
Triang3l
2020-12-07 22:23:54 +03:00
parent a86609e93a
commit 9a4643d0f2
71 changed files with 3656 additions and 1633 deletions

View File

@@ -133,9 +133,8 @@ class CommandProcessor {
// May be called not only from the command processor thread when the command
// processor is paused, and the termination of this function may be explicitly
// awaited.
virtual void InitializeShaderStorage(
const std::filesystem::path& storage_root, uint32_t title_id,
bool blocking);
virtual void InitializeShaderStorage(const std::filesystem::path& cache_root,
uint32_t title_id, bool blocking);
virtual void RequestFrameTrace(const std::filesystem::path& root_path);
virtual void BeginTracing(const std::filesystem::path& root_path);