[GPU] Non-ROV f24 trunc/round, host shader modifications, cache dir

This commit is contained in:
Triang3l
2020-12-07 22:23:54 +03:00
parent a86609e93a
commit 9a4643d0f2
71 changed files with 3656 additions and 1633 deletions

View File

@@ -21,19 +21,30 @@ namespace vulkan {
class VulkanShader : public Shader {
public:
class VulkanTranslation : public Translation {
public:
VulkanTranslation(VulkanShader& shader, uint32_t modification)
: Translation(shader, modification) {}
~VulkanTranslation() override;
bool Prepare();
// Available only if the translation is_valid and has been prepared.
VkShaderModule shader_module() const { return shader_module_; }
private:
VkShaderModule shader_module_ = nullptr;
};
VulkanShader(ui::vulkan::VulkanDevice* device, xenos::ShaderType shader_type,
uint64_t data_hash, const uint32_t* dword_ptr,
uint32_t dword_count);
~VulkanShader() override;
// Available only if the shader is_valid and has been prepared.
VkShaderModule shader_module() const { return shader_module_; }
bool Prepare();
protected:
Translation* CreateTranslationInstance(uint32_t modification) override;
private:
ui::vulkan::VulkanDevice* device_ = nullptr;
VkShaderModule shader_module_ = nullptr;
};
} // namespace vulkan