[GPU] XeSL resolve shaders + host depth store width fix

This commit is contained in:
Triang3l
2022-06-19 17:50:21 +03:00
parent 166be463be
commit 9b83d3d0f4
117 changed files with 108477 additions and 55993 deletions

View File

@@ -33,7 +33,7 @@ xesl_entry_inputs_end_code_begin_compute
// Group height can't cross resolve granularity, Y overflow check not needed.
xesl_dont_flatten
if ((xesl_GlobalInvocationID.x >> 1u) >=
(XeHostDepthStoreRectUnscaledWidthDiv8Minus1(rect_constant) *
(XeHostDepthStoreRectUnscaledWidthDiv8(rect_constant) *
resolution_scale.x)) {
return;
}