[XAM] Fixed issue with XamContentCreate reassigning already assigned symlinks
This commit is contained in:
committed by
Radosław Gliński
parent
bc69b95db6
commit
9bfaff5040
@@ -569,7 +569,8 @@ X_STATUS Emulator::LaunchXexFile(const std::filesystem::path& path) {
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auto file_name = path.filename();
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// Launch the game.
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auto fs_path = "game:\\" + xe::path_to_utf8(file_name);
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auto fs_path = fmt::format("{}\\", kDefaultGameSymbolicLink) +
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xe::path_to_utf8(file_name);
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X_STATUS result = CompleteLaunch(path, fs_path);
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if (XFAILED(result)) {
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@@ -585,9 +586,9 @@ X_STATUS Emulator::LaunchXexFile(const std::filesystem::path& path) {
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const std::string mount_path =
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utf8::find_base_guest_path(kernel_state_->GetExecutableModule()->path());
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// System related symlinks
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file_system_->RegisterSymbolicLink("media:", mount_path);
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file_system_->RegisterSymbolicLink("font:", mount_path);
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// System related symlinks. This should point to dashboard location in the
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// future.
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file_system_->RegisterSymbolicLink("\\SystemRoot", mount_path);
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auto module = kernel_state_->LoadUserModule("xam.xex");
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@@ -1378,7 +1379,7 @@ void Emulator::RemoveGameConfigLoadCallback(GameConfigLoadCallback* callback) {
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}
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std::string Emulator::FindLaunchModule() {
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std::string path("game:\\");
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std::string path(fmt::format("{}\\", kDefaultGameSymbolicLink));
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auto xam = kernel_state()->GetKernelModule<kernel::xam::XamModule>("xam.xex");
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