[Kernel] Simple support for loading achievement data

This commit is contained in:
Gliniak
2022-12-25 13:16:30 +01:00
parent a25ea03a28
commit 9f0d3d4c5b
6 changed files with 171 additions and 82 deletions

View File

@@ -16,6 +16,11 @@ namespace util {
constexpr fourcc_t kXdbfSignatureXdbf = make_fourcc("XDBF");
constexpr fourcc_t kXdbfSignatureXstc = make_fourcc("XSTC");
constexpr fourcc_t kXdbfSignatureXstr = make_fourcc("XSTR");
constexpr fourcc_t kXdbfSignatureXach = make_fourcc("XACH");
constexpr uint64_t kXdbfIdTitle = 0x8000;
constexpr uint64_t kXdbfIdXstc = 0x58535443;
constexpr uint64_t kXdbfIdXach = 0x58414348;
XdbfWrapper::XdbfWrapper(const uint8_t* data, size_t data_size)
: data_(data), data_size_(data_size) {
@@ -81,8 +86,35 @@ std::string XdbfWrapper::GetStringTableEntry(XLanguage language,
return "";
}
constexpr uint64_t kXdbfIdTitle = 0x8000;
constexpr uint64_t kXdbfIdXstc = 0x58535443;
std::vector<XdbfAchievementTableEntry> XdbfWrapper::GetAchievements() const {
std::vector<XdbfAchievementTableEntry> achievements;
auto achievement_table = GetEntry(XdbfSection::kMetadata, kXdbfIdXach);
if (!achievement_table) {
return achievements;
}
auto xstr_head =
reinterpret_cast<const XdbfXstrHeader*>(achievement_table.buffer);
assert_true(xstr_head->magic == kXdbfSignatureXach);
assert_true(xstr_head->version == 1);
const uint8_t* ptr = achievement_table.buffer + sizeof(XdbfXstrHeader);
for (uint16_t i = 0; i < xstr_head->string_count; ++i) {
auto entry = reinterpret_cast<const XdbfAchievementTableEntry*>(ptr);
ptr += sizeof(XdbfAchievementTableEntry);
achievements.push_back(*entry);
}
return achievements;
}
XLanguage XdbfGameData::GetExistingLanguage(XLanguage language_to_check) const {
// A bit of a hack. Check if title in specific language exist.
// If it doesn't then for sure language is not supported.
return title(language_to_check).empty() ? default_language()
: language_to_check;
}
XdbfBlock XdbfGameData::icon() const {
return GetEntry(XdbfSection::kImage, kXdbfIdTitle);

View File

@@ -29,6 +29,70 @@ enum class XdbfSection : uint16_t {
kStringTable = 0x0003,
};
#pragma pack(push, 1)
struct XbdfHeader {
xe::be<uint32_t> magic;
xe::be<uint32_t> version;
xe::be<uint32_t> entry_count;
xe::be<uint32_t> entry_used;
xe::be<uint32_t> free_count;
xe::be<uint32_t> free_used;
};
static_assert_size(XbdfHeader, 24);
struct XbdfEntry {
xe::be<uint16_t> section;
xe::be<uint64_t> id;
xe::be<uint32_t> offset;
xe::be<uint32_t> size;
};
static_assert_size(XbdfEntry, 18);
struct XbdfFileLoc {
xe::be<uint32_t> offset;
xe::be<uint32_t> size;
};
static_assert_size(XbdfFileLoc, 8);
struct XdbfXstc {
xe::be<uint32_t> magic;
xe::be<uint32_t> version;
xe::be<uint32_t> size;
xe::be<uint32_t> default_language;
};
static_assert_size(XdbfXstc, 16);
struct XdbfXstrHeader {
xe::be<uint32_t> magic;
xe::be<uint32_t> version;
xe::be<uint32_t> size;
xe::be<uint16_t> string_count;
};
static_assert_size(XdbfXstrHeader, 14);
struct XdbfStringTableEntry {
xe::be<uint16_t> id;
xe::be<uint16_t> string_length;
};
static_assert_size(XdbfStringTableEntry, 4);
struct XdbfAchievementTableEntry {
xe::be<uint16_t> id;
xe::be<uint16_t> label_id;
xe::be<uint16_t> description_id;
xe::be<uint16_t> unachieved_id;
xe::be<uint32_t> image_id;
xe::be<uint16_t> gamerscore;
xe::be<uint16_t> unkE;
xe::be<uint32_t> flags;
xe::be<uint32_t> unk14;
xe::be<uint32_t> unk18;
xe::be<uint32_t> unk1C;
xe::be<uint32_t> unk20;
};
static_assert_size(XdbfAchievementTableEntry, 0x24);
#pragma pack(pop)
struct XdbfBlock {
const uint8_t* buffer;
size_t size;
@@ -52,55 +116,7 @@ class XdbfWrapper {
// Gets a string from the string table in the given language.
// Returns the empty string if the entry is not found.
std::string GetStringTableEntry(XLanguage language, uint16_t string_id) const;
protected:
#pragma pack(push, 1)
struct XbdfHeader {
xe::be<uint32_t> magic;
xe::be<uint32_t> version;
xe::be<uint32_t> entry_count;
xe::be<uint32_t> entry_used;
xe::be<uint32_t> free_count;
xe::be<uint32_t> free_used;
};
static_assert_size(XbdfHeader, 24);
struct XbdfEntry {
xe::be<uint16_t> section;
xe::be<uint64_t> id;
xe::be<uint32_t> offset;
xe::be<uint32_t> size;
};
static_assert_size(XbdfEntry, 18);
struct XbdfFileLoc {
xe::be<uint32_t> offset;
xe::be<uint32_t> size;
};
static_assert_size(XbdfFileLoc, 8);
struct XdbfXstc {
xe::be<uint32_t> magic;
xe::be<uint32_t> version;
xe::be<uint32_t> size;
xe::be<uint32_t> default_language;
};
static_assert_size(XdbfXstc, 16);
struct XdbfXstrHeader {
xe::be<uint32_t> magic;
xe::be<uint32_t> version;
xe::be<uint32_t> size;
xe::be<uint16_t> string_count;
};
static_assert_size(XdbfXstrHeader, 14);
struct XdbfStringTableEntry {
xe::be<uint16_t> id;
xe::be<uint16_t> string_length;
};
static_assert_size(XdbfStringTableEntry, 4);
#pragma pack(pop)
std::vector<XdbfAchievementTableEntry> GetAchievements() const;
private:
const uint8_t* data_ = nullptr;
@@ -117,6 +133,9 @@ class XdbfGameData : public XdbfWrapper {
XdbfGameData(const uint8_t* data, size_t data_size)
: XdbfWrapper(data, data_size) {}
// Checks if provided language exist, if not returns default title language.
XLanguage GetExistingLanguage(XLanguage language_to_check) const;
// The game icon image, if found.
XdbfBlock icon() const;