Shrinking UI elements in the debugger.
This commit is contained in:
@@ -10,6 +10,7 @@
|
||||
#include "xenia/debug/ui/main_window.h"
|
||||
|
||||
#include "el/animation_manager.h"
|
||||
#include "el/io/file_manager.h"
|
||||
#include "el/util/debug.h"
|
||||
#include "xenia/base/clock.h"
|
||||
#include "xenia/base/logging.h"
|
||||
@@ -17,6 +18,10 @@
|
||||
#include "xenia/base/threading.h"
|
||||
#include "xenia/ui/gl/gl_context.h"
|
||||
|
||||
#if XE_PLATFORM_WIN32
|
||||
#include "el/io/win32_res_file_system_win.h"
|
||||
#endif // XE_PLATFORM_WIN32
|
||||
|
||||
namespace xe {
|
||||
namespace debug {
|
||||
namespace ui {
|
||||
@@ -40,6 +45,13 @@ bool MainWindow::Initialize() {
|
||||
window_->set_context(xe::ui::gl::GLContext::Create(window_.get()));
|
||||
window_->MakeReady();
|
||||
|
||||
#if XE_PLATFORM_WIN32
|
||||
el::io::FileManager::RegisterFileSystem(
|
||||
std::make_unique<el::io::Win32ResFileSystem>(
|
||||
"IDR_xe_debug_ui_resources_"));
|
||||
#endif // XE_PLATFORM_WIN32
|
||||
window_->LoadSkin("smaller_skin/skin.tb.txt");
|
||||
|
||||
window_->on_closed.AddListener(std::bind(&MainWindow::OnClose, this));
|
||||
|
||||
window_->on_key_down.AddListener([this](xe::ui::KeyEvent* e) {
|
||||
|
||||
Reference in New Issue
Block a user