[Base] Removed useless path_to_utf8 conversion while using fmt
Default filesystem::path formatter was added to fmt around 2022
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@@ -61,8 +61,6 @@
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#include "xenia/hid/xinput/xinput_hid.h"
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#endif // XE_PLATFORM_WIN32
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#include "third_party/fmt/include/fmt/format.h"
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DEFINE_string(apu, "any", "Audio system. Use: [any, nop, sdl, xaudio2]", "APU");
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DEFINE_string(gpu, "any", "Graphics system. Use: [any, d3d12, vulkan, null]",
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"GPU");
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@@ -408,7 +406,7 @@ bool EmulatorApp::OnInitialize() {
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}
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}
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storage_root = std::filesystem::absolute(storage_root);
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XELOGI("Storage root: {}", xe::path_to_utf8(storage_root));
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XELOGI("Storage root: {}", storage_root);
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config::SetupConfig(storage_root);
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@@ -423,7 +421,7 @@ bool EmulatorApp::OnInitialize() {
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}
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}
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content_root = std::filesystem::absolute(content_root);
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XELOGI("Content root: {}", xe::path_to_utf8(content_root));
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XELOGI("Content root: {}", content_root);
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std::filesystem::path cache_root = cvars::cache_root;
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if (cache_root.empty()) {
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@@ -438,7 +436,7 @@ bool EmulatorApp::OnInitialize() {
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}
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}
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cache_root = std::filesystem::absolute(cache_root);
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XELOGI("Host cache root: {}", xe::path_to_utf8(cache_root));
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XELOGI("Host cache root: {}", cache_root);
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if (cvars::discord) {
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discord::DiscordPresence::Initialize();
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