[Base] Removed useless path_to_utf8 conversion while using fmt

Default filesystem::path formatter was added to fmt around 2022
This commit is contained in:
Gliniak
2024-12-13 19:04:31 +01:00
parent 3318ab5d4c
commit a295ec1bbd
18 changed files with 55 additions and 78 deletions

View File

@@ -47,7 +47,7 @@ toml::parse_result ParseConfig(const std::filesystem::path& config_path) {
return ParseFile(config_path);
} catch (toml::parse_error& e) {
xe::FatalError(fmt::format("Failed to parse config file '{}':\n\n{}",
xe::path_to_utf8(config_path), e.what()));
config_path, e.what()));
return toml::parse_result();
}
}
@@ -118,7 +118,7 @@ void ReadConfig(const std::filesystem::path& file_path,
cvar::IConfigVarUpdate::ApplyUpdates(config_defaults_date);
}
XELOGI("Loaded config: {}", xe::path_to_utf8(file_path));
XELOGI("Loaded config: {}", file_path);
}
void ReadGameConfig(const std::filesystem::path& file_path) {
@@ -136,7 +136,7 @@ void ReadGameConfig(const std::filesystem::path& file_path) {
config_var->LoadConfigValue(config_key_node.node());
}
}
XELOGI("Loaded game config: {}", xe::path_to_utf8(file_path));
XELOGI("Loaded game config: {}", file_path);
}
void SaveConfig() {
@@ -236,7 +236,7 @@ void SaveConfig() {
auto handle = xe::filesystem::OpenFile(config_path, "wb");
if (!handle) {
XELOGE("Failed to open '{}' for writing.", xe::path_to_utf8(config_path));
XELOGE("Failed to open '{}' for writing.", config_path);
} else {
fwrite(sb.buffer(), 1, sb.length(), handle);
fclose(handle);