Shuffling --debug around and making it work.
This commit is contained in:
@@ -46,8 +46,10 @@ Emulator::Emulator(const std::wstring& command_line)
|
||||
Emulator::~Emulator() {
|
||||
// Note that we delete things in the reverse order they were initialized.
|
||||
|
||||
// Kill the debugger first, so that we don't have it messing with things.
|
||||
debugger_->StopSession();
|
||||
if (debugger_) {
|
||||
// Kill the debugger first, so that we don't have it messing with things.
|
||||
debugger_->StopSession();
|
||||
}
|
||||
|
||||
// Give the systems time to shutdown before we delete them.
|
||||
graphics_system_->Shutdown();
|
||||
@@ -96,11 +98,13 @@ X_STATUS Emulator::Setup(ui::Window* display_window) {
|
||||
// Shared export resolver used to attach and query for HLE exports.
|
||||
export_resolver_ = std::make_unique<xe::cpu::ExportResolver>();
|
||||
|
||||
// Debugger first, as other parts hook into it.
|
||||
debugger_.reset(new debug::Debugger(this));
|
||||
if (FLAGS_debug) {
|
||||
// Debugger first, as other parts hook into it.
|
||||
debugger_.reset(new debug::Debugger(this));
|
||||
|
||||
// Create debugger first. Other types hook up to it.
|
||||
debugger_->StartSession();
|
||||
// Create debugger first. Other types hook up to it.
|
||||
debugger_->StartSession();
|
||||
}
|
||||
|
||||
// Initialize the CPU.
|
||||
processor_ = std::make_unique<Processor>(
|
||||
|
||||
Reference in New Issue
Block a user