Merge branch 'master' into vulkan

This commit is contained in:
Triang3l
2020-09-18 21:25:34 +03:00
5 changed files with 12 additions and 9 deletions

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@@ -11,7 +11,6 @@
#include "xenia/base/assert.h"
#include "xenia/base/logging.h"
#include "xenia/ui/d3d12/d3d12_util.h"
namespace xe {
namespace ui {

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@@ -106,4 +106,4 @@ class D3D12DescriptorHeapPool {
} // namespace ui
} // namespace xe
#endif // XENIA_UI_D3D12_D3D12_UPLOAD_BUFFER_POOL_H_
#endif // XENIA_UI_D3D12_D3D12_DESCRIPTOR_HEAP_POOL_H_

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@@ -17,9 +17,6 @@ namespace xe {
namespace ui {
namespace d3d12 {
// Submission index is the fence value or a value derived from it (if reclaiming
// less often than once per fence value, for instance).
class D3D12UploadBufferPool : public GraphicsUploadBufferPool {
public:
D3D12UploadBufferPool(D3D12Provider& provider,

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@@ -10,6 +10,7 @@
#ifndef XENIA_UI_GRAPHICS_UPLOAD_BUFFER_POOL_H_
#define XENIA_UI_GRAPHICS_UPLOAD_BUFFER_POOL_H_
#include <cstddef>
#include <cstdint>
namespace xe {