Switching audio system to platform-agnostic primitives.
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@@ -73,19 +73,14 @@ AudioSystem::AudioSystem(Emulator* emulator)
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}
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for (size_t i = 0; i < kMaximumClientCount; ++i) {
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client_semaphores_[i] =
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CreateSemaphore(NULL, 0, kMaximumQueuedFrames, NULL);
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wait_handles_[i] = client_semaphores_[i];
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xe::threading::Semaphore::Create(0, kMaximumQueuedFrames);
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wait_handles_[i] = client_semaphores_[i].get();
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}
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shutdown_event_ = CreateEvent(NULL, TRUE, FALSE, NULL);
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wait_handles_[kMaximumClientCount] = shutdown_event_;
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shutdown_event_ = xe::threading::Event::CreateManualResetEvent(false);
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wait_handles_[kMaximumClientCount] = shutdown_event_.get();
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}
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AudioSystem::~AudioSystem() {
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for (size_t i = 0; i < kMaximumClientCount; ++i) {
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CloseHandle(client_semaphores_[i]);
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}
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CloseHandle(shutdown_event_);
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}
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AudioSystem::~AudioSystem() = default;
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X_STATUS AudioSystem::Setup() {
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processor_ = emulator_->processor();
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@@ -111,18 +106,17 @@ void AudioSystem::WorkerThreadMain() {
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// Main run loop.
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while (worker_running_) {
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auto result =
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WaitForMultipleObjectsEx(DWORD(xe::countof(wait_handles_)),
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wait_handles_, FALSE, INFINITE, FALSE);
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if (result == WAIT_FAILED ||
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result == WAIT_OBJECT_0 + kMaximumClientCount) {
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auto result = xe::threading::WaitAny(
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wait_handles_, DWORD(xe::countof(wait_handles_)), true);
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if (result.first == xe::threading::WaitResult::kFailed ||
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(result.first == xe::threading::WaitResult::kSuccess &&
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result.second == kMaximumClientCount)) {
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continue;
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}
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size_t pumped = 0;
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if (result >= WAIT_OBJECT_0 &&
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result <= WAIT_OBJECT_0 + (kMaximumClientCount - 1)) {
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size_t index = result - WAIT_OBJECT_0;
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if (result.first == xe::threading::WaitResult::kSuccess) {
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size_t index = result.second;
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do {
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lock_.lock();
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uint32_t client_callback = clients_[index].callback;
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@@ -138,8 +132,9 @@ void AudioSystem::WorkerThreadMain() {
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pumped++;
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index++;
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} while (index < kMaximumClientCount &&
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WaitForSingleObject(client_semaphores_[index], 0) ==
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WAIT_OBJECT_0);
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xe::threading::Wait(client_semaphores_[index].get(), false,
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std::chrono::milliseconds(0)) ==
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xe::threading::WaitResult::kSuccess);
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}
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if (!worker_running_) {
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@@ -160,7 +155,7 @@ void AudioSystem::Initialize() {}
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void AudioSystem::Shutdown() {
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worker_running_ = false;
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SetEvent(shutdown_event_);
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shutdown_event_->Set();
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worker_thread_->Wait(0, 0, 0, nullptr);
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worker_thread_.reset();
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}
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@@ -172,9 +167,9 @@ X_STATUS AudioSystem::RegisterClient(uint32_t callback, uint32_t callback_arg,
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auto index = unused_clients_.front();
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auto client_semaphore = client_semaphores_[index];
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BOOL ret = ReleaseSemaphore(client_semaphore, kMaximumQueuedFrames, NULL);
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assert_true(ret == TRUE);
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auto client_semaphore = client_semaphores_[index].get();
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auto ret = client_semaphore->Release(kMaximumQueuedFrames, nullptr);
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assert_true(ret);
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AudioDriver* driver;
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auto result = CreateDriver(index, client_semaphore, &driver);
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@@ -215,13 +210,14 @@ void AudioSystem::UnregisterClient(size_t index) {
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clients_[index] = {0};
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unused_clients_.push(index);
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// drain the semaphore of its count
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auto client_semaphore = client_semaphores_[index];
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DWORD wait_result;
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// Drain the semaphore of its count.
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auto client_semaphore = client_semaphores_[index].get();
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xe::threading::WaitResult wait_result;
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do {
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wait_result = WaitForSingleObject(client_semaphore, 0);
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} while (wait_result == WAIT_OBJECT_0);
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assert_true(wait_result == WAIT_TIMEOUT);
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wait_result = xe::threading::Wait(client_semaphore, false,
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std::chrono::milliseconds(0));
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} while (wait_result == xe::threading::WaitResult::kSuccess);
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assert_true(wait_result == xe::threading::WaitResult::kTimeout);
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}
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} // namespace apu
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