Implementing enough ExGetXConfigSetting for D3D.

This commit is contained in:
Ben Vanik
2013-06-30 07:52:53 -07:00
parent 6f602d120a
commit a62426948b
4 changed files with 77 additions and 6 deletions

View File

@@ -20,6 +20,9 @@ namespace xe {
namespace kernel {
namespace xboxkrnl {
X_STATUS xeExGetXConfigSetting(
uint16_t category, uint16_t setting, void* buffer, uint16_t buffer_size,
uint16_t* required_size);
int xeXexCheckExecutablePriviledge(uint32_t privilege);