Implementing enough ExGetXConfigSetting for D3D.
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@@ -20,6 +20,9 @@ namespace xe {
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namespace kernel {
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namespace xboxkrnl {
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X_STATUS xeExGetXConfigSetting(
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uint16_t category, uint16_t setting, void* buffer, uint16_t buffer_size,
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uint16_t* required_size);
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int xeXexCheckExecutablePriviledge(uint32_t privilege);
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