Routing messages to debug targets.

This commit is contained in:
Ben Vanik
2013-12-22 00:51:50 -08:00
parent 88c8220951
commit a631ada0f7
7 changed files with 107 additions and 12 deletions

View File

@@ -0,0 +1,45 @@
/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_DEBUG_DEBUG_TARGET_H_
#define XENIA_DEBUG_DEBUG_TARGET_H_
#include <xenia/common.h>
#include <xenia/core.h>
#include <xenia/debug/debug_server.h>
struct json_t;
namespace xe {
namespace debug {
class DebugTarget {
public:
DebugTarget(DebugServer* debug_server) :
debug_server_(debug_server) {}
virtual ~DebugTarget() {}
DebugServer* debug_server() const { return debug_server_; }
virtual json_t* OnDebugRequest(
const char* command, json_t* request, bool& succeeded) = 0;
protected:
DebugServer* debug_server_;
};
} // namespace debug
} // namespace xe
#endif // XENIA_DEBUG_DEBUG_TARGET_H_