[GPU] Shader::IsHostVertexShaderTypeDomain
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@@ -145,7 +145,7 @@ class PrimitiveProcessor {
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// only valid for index_buffer_type kHostConverted and kHostBuiltin.
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size_t host_index_buffer_handle;
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bool IsTessellated() const {
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return host_vertex_shader_type != Shader::HostVertexShaderType::kVertex;
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return Shader::IsHostVertexShaderTypeDomain(host_vertex_shader_type);
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}
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};
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