Fixing Windows build.
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@@ -84,9 +84,15 @@ ThreadState::ThreadState(Processor* processor, uint32_t thread_id,
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}
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assert_not_zero(stack_address_);
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// Allocate with 64b alignment.
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context_ =
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reinterpret_cast<PPCContext*>(aligned_alloc(64, sizeof(PPCContext)));
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// Allocate with 64b alignment.
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#if __STDC_VERSION__ >= 201112L
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void* context_ptr = aligned_alloc(64, sizeof(PPCContext));
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#elif XE_COMPILER_MSVC
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void* context_ptr = _aligned_malloc(sizeof(PPCContext), 64);
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#else
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#error No aligned alloc.
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#endif
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context_ = reinterpret_cast<PPCContext*>(context_ptr);
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assert_true(((uint64_t)context_ & 0x3F) == 0);
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std::memset(context_, 0, sizeof(PPCContext));
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@@ -111,7 +117,13 @@ ThreadState::~ThreadState() {
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thread_state_ = nullptr;
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}
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#if __STDC_VERSION__ >= 201112L
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free(context_);
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#elif XE_COMPILER_MSVC
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_aligned_free(context_);
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#else
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#error No aligned alloc.
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#endif
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if (stack_allocated_) {
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memory()->LookupHeap(stack_address_)->Decommit(stack_address_, stack_size_);
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}
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