Converting some exports to the new way.
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@@ -115,8 +115,8 @@ DECLARE_XBOXKRNL_EXPORT(VdSetDisplayModeOverride,
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ExportTag::kVideo | ExportTag::kStub);
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dword_result_t VdInitializeEngines(unknown_t unk0, function_t callback,
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unknown_t unk1, unknown_pointer_t unk2_ptr,
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unknown_pointer_t unk3_ptr) {
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unknown_t unk1, lpunknown_t unk2_ptr,
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lpunknown_t unk3_ptr) {
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// r3 = 0x4F810000
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// r4 = function ptr (cleanup callback?)
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// r5 = 0
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@@ -175,8 +175,7 @@ void VdEnableRingBufferRPtrWriteBack(lpvoid_t ptr, int_t block_size) {
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}
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DECLARE_XBOXKRNL_EXPORT(VdEnableRingBufferRPtrWriteBack, ExportTag::kVideo);
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void VdGetSystemCommandBuffer(unknown_pointer_t p0_ptr,
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unknown_pointer_t p1_ptr) {
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void VdGetSystemCommandBuffer(lpunknown_t p0_ptr, lpunknown_t p1_ptr) {
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p0_ptr.Zero(0x94);
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xe::store_and_swap<uint32_t>(p0_ptr, 0xBEEF0000);
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xe::store_and_swap<uint32_t>(p1_ptr, 0xBEEF0001);
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@@ -184,7 +183,7 @@ void VdGetSystemCommandBuffer(unknown_pointer_t p0_ptr,
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DECLARE_XBOXKRNL_EXPORT(VdGetSystemCommandBuffer,
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ExportTag::kVideo | ExportTag::kStub);
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void VdSetSystemCommandBufferGpuIdentifierAddress(unknown_pointer_t unk) {
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void VdSetSystemCommandBufferGpuIdentifierAddress(lpunknown_t unk) {
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// r3 = 0x2B10(d3d?) + 8
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}
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DECLARE_XBOXKRNL_EXPORT(VdSetSystemCommandBufferGpuIdentifierAddress,
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@@ -196,16 +195,16 @@ DECLARE_XBOXKRNL_EXPORT(VdSetSystemCommandBufferGpuIdentifierAddress,
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// no op?
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dword_result_t VdInitializeScalerCommandBuffer(
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unknown_t unk0, // 0?
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unknown_t unk1, // 0x050002d0 size of ?
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unknown_t unk2, // 0?
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unknown_t unk3, // 0x050002d0 size of ?
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unknown_t unk4, // 0x050002d0 size of ?
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unknown_t unk5, // 7?
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unknown_pointer_t unk6, // 0x2004909c <-- points to zeros?
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unknown_t unk7, // 7?
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lpvoid_t dest_ptr // Points to the first 80000000h where the memcpy
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// sources from.
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unknown_t unk0, // 0?
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unknown_t unk1, // 0x050002d0 size of ?
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unknown_t unk2, // 0?
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unknown_t unk3, // 0x050002d0 size of ?
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unknown_t unk4, // 0x050002d0 size of ?
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unknown_t unk5, // 7?
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lpunknown_t unk6, // 0x2004909c <-- points to zeros?
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unknown_t unk7, // 7?
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lpvoid_t dest_ptr // Points to the first 80000000h where the memcpy
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// sources from.
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) {
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// We could fake the commands here, but I'm not sure the game checks for
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// anything but success (non-zero ret).
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@@ -290,14 +289,13 @@ dword_result_t VdRetrainEDRAM(unknown_t unk0, unknown_t unk1, unknown_t unk2,
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}
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DECLARE_XBOXKRNL_EXPORT(VdRetrainEDRAM, ExportTag::kVideo | ExportTag::kStub);
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void VdSwap(
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lpvoid_t buffer_ptr, // ptr into primary ringbuffer
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lpvoid_t fetch_ptr, // frontbuffer texture fetch
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unknown_t unk2, //
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unknown_pointer_t unk3, // buffer from VdGetSystemCommandBuffer
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unknown_pointer_t unk4, // from VdGetSystemCommandBuffer (0xBEEF0001)
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lpdword_t frontbuffer_ptr, // ptr to frontbuffer address
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lpdword_t color_format_ptr, lpdword_t color_space_ptr) {
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void VdSwap(lpvoid_t buffer_ptr, // ptr into primary ringbuffer
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lpvoid_t fetch_ptr, // frontbuffer texture fetch
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unknown_t unk2, //
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lpunknown_t unk3, // buffer from VdGetSystemCommandBuffer
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lpunknown_t unk4, // from VdGetSystemCommandBuffer (0xBEEF0001)
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lpdword_t frontbuffer_ptr, // ptr to frontbuffer address
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lpdword_t color_format_ptr, lpdword_t color_space_ptr) {
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gpu::xenos::xe_gpu_texture_fetch_t fetch;
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xe::copy_and_swap_32_unaligned(
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reinterpret_cast<uint32_t*>(&fetch),
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