More style.

This commit is contained in:
Ben Vanik
2015-08-07 21:29:03 -07:00
parent 14beb27ebc
commit a92566dfc5
131 changed files with 1141 additions and 1056 deletions

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@@ -15,7 +15,7 @@
namespace xe {
namespace debug {
using namespace xe::debug::proto;
using namespace xe::debug::proto; // NOLINT(build/namespaces)
constexpr size_t kReceiveBufferSize = 1 * 1024 * 1024;
constexpr size_t kTransmitBufferSize = 1 * 1024 * 1024;

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@@ -12,6 +12,8 @@
#include <memory>
#include <mutex>
#include <string>
#include <vector>
#include "xenia/base/socket.h"
#include "xenia/base/threading.h"

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@@ -24,8 +24,11 @@ DEFINE_int32(debug_server_port, 9002, "Debugger XDP server TCP port.");
namespace xe {
namespace debug {
using namespace xe::debug::proto;
using namespace xe::kernel;
using namespace xe::debug::proto; // NOLINT(build/namespaces)
using xe::kernel::XModule;
using xe::kernel::XObject;
using xe::kernel::XThread;
constexpr size_t kReceiveBufferSize = 32 * 1024;
constexpr size_t kReadBufferSize = 1 * 1024 * 1024;

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@@ -14,6 +14,8 @@
#include <list>
#include <memory>
#include <mutex>
#include <string>
#include <vector>
#include "xenia/base/socket.h"
#include "xenia/base/threading.h"
@@ -31,7 +33,7 @@ class Debugger;
class DebugServer {
public:
DebugServer(Debugger* debugger);
explicit DebugServer(Debugger* debugger);
~DebugServer();
Debugger* debugger() const { return debugger_; }

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@@ -12,6 +12,7 @@
#include <gflags/gflags.h>
#include <mutex>
#include <utility>
#include "xenia/base/filesystem.h"
#include "xenia/base/logging.h"
@@ -44,9 +45,9 @@ DEFINE_bool(exit_with_debugger, true, "Exit whe the debugger disconnects.");
namespace xe {
namespace debug {
using namespace xe::kernel;
using xe::cpu::ThreadState;
using xe::kernel::XObject;
using xe::kernel::XThread;
Breakpoint::Breakpoint(Type type, uint32_t address)
: type_(type), address_(address) {}
@@ -235,10 +236,10 @@ int Debugger::RemoveBreakpoint(Breakpoint* breakpoint) {
}
void Debugger::FindBreakpoints(uint32_t address,
std::vector<Breakpoint*>& out_breakpoints) {
std::vector<Breakpoint*>* out_breakpoints) {
std::lock_guard<std::recursive_mutex> lock(mutex_);
out_breakpoints.clear();
out_breakpoints->clear();
auto range = breakpoints_.equal_range(address);
if (range.first == range.second) {
@@ -247,7 +248,7 @@ void Debugger::FindBreakpoints(uint32_t address,
for (auto it = range.first; it != range.second; ++it) {
Breakpoint* breakpoint = it->second;
out_breakpoints.push_back(breakpoint);
out_breakpoints->push_back(breakpoint);
}
}

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@@ -46,7 +46,7 @@ enum class ExecutionState {
class Debugger {
public:
Debugger(Emulator* emulator);
explicit Debugger(Emulator* emulator);
~Debugger();
Emulator* emulator() const { return emulator_; }
@@ -69,7 +69,7 @@ class Debugger {
int AddBreakpoint(Breakpoint* breakpoint);
int RemoveBreakpoint(Breakpoint* breakpoint);
void FindBreakpoints(uint32_t address,
std::vector<Breakpoint*>& out_breakpoints);
std::vector<Breakpoint*>* out_breakpoints);
// TODO(benvanik): utility functions for modification (make function ignored,
// etc).

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@@ -26,7 +26,7 @@ namespace proto {
class PacketReader {
public:
PacketReader(size_t buffer_capacity) : buffer_(buffer_capacity) {}
explicit PacketReader(size_t buffer_capacity) : buffer_(buffer_capacity) {}
const uint8_t* buffer() { return buffer_.data(); }
size_t buffer_capacity() const { return buffer_.size(); }

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@@ -25,7 +25,7 @@ namespace proto {
class PacketWriter {
public:
PacketWriter(size_t buffer_capacity) : buffer_(buffer_capacity) {}
explicit PacketWriter(size_t buffer_capacity) : buffer_(buffer_capacity) {}
uint8_t* buffer() { return buffer_.data(); }
size_t buffer_capacity() const { return buffer_.size(); }

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@@ -18,7 +18,7 @@ namespace proto {
struct varint_t {
varint_t() = default;
varint_t(uint64_t value) : value_(value) {}
varint_t(uint64_t value) : value_(value) {} // NOLINT(runtime/explicit)
varint_t(const varint_t& other) : value_(other.value_) {}
operator uint64_t() const { return value_; }

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@@ -42,9 +42,9 @@ bool MainWindow::Initialize() {
window_->on_closed.AddListener(std::bind(&MainWindow::OnClose, this));
window_->on_key_down.AddListener([this](xe::ui::KeyEvent& e) {
window_->on_key_down.AddListener([this](xe::ui::KeyEvent* e) {
bool handled = true;
switch (e.key_code()) {
switch (e->key_code()) {
case 0x1B: { // VK_ESCAPE
// Allow users to escape fullscreen (but not enter it).
if (window_->is_fullscreen()) {
@@ -58,7 +58,7 @@ bool MainWindow::Initialize() {
default: { handled = false; } break;
}
e.set_handled(handled);
e->set_handled(handled);
});
// Main menu.
@@ -93,7 +93,7 @@ bool MainWindow::Initialize() {
}
void MainWindow::BuildUI() {
using namespace el::dsl;
using namespace el::dsl; // NOLINT(build/namespaces)
el::AnimationBlocker animation_blocker;
auto root_element = window_->root_element();

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@@ -24,7 +24,7 @@ namespace ui {
class MainWindow {
public:
MainWindow(Application* app);
explicit MainWindow(Application* app);
~MainWindow();
Application* app() const { return app_; }

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@@ -24,7 +24,7 @@ class System;
class Module {
public:
Module(System* system) : system_(system) {}
explicit Module(System* system) : system_(system) {}
bool is_dead() const { return is_dead_; }
void set_dead(bool is_dead) { is_dead_ = is_dead; }

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@@ -16,7 +16,7 @@ namespace debug {
namespace ui {
namespace model {
using namespace xe::debug::proto;
using namespace xe::debug::proto; // NOLINT(build/namespaces)
System::System(xe::ui::Loop* loop, DebugClient* client)
: loop_(loop), client_(client) {

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@@ -36,7 +36,7 @@ class View {
virtual void Setup(xe::debug::DebugClient* client) = 0;
protected:
View(std::string name) : name_(name) {}
explicit View(std::string name) : name_(name) {}
std::string name_;
el::LayoutBox root_element_;

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@@ -22,7 +22,7 @@ CpuView::CpuView() : View("CPU") {}
CpuView::~CpuView() = default;
el::Element* CpuView::BuildUI() {
using namespace el::dsl;
using namespace el::dsl; // NOLINT(build/namespaces)
el::AnimationBlocker animation_blocker;
auto functions_node =
@@ -197,7 +197,7 @@ void CpuView::UpdateModuleList() {
module_items->push_back(std::move(item));
}
if (is_first) {
module_dropdown->set_value(int(module_items->size() - 1));
module_dropdown->set_value(static_cast<int>(module_items->size() - 1));
}
}
@@ -237,7 +237,7 @@ void CpuView::UpdateThreadList() {
thread_items->push_back(std::move(item));
}
if (is_first) {
thread_dropdown->set_value(int(thread_items->size() - 1));
thread_dropdown->set_value(static_cast<int>(thread_items->size() - 1));
}
}

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@@ -21,7 +21,7 @@ GpuView::GpuView() : View("GPU") {}
GpuView::~GpuView() = default;
el::Element* GpuView::BuildUI() {
using namespace el::dsl;
using namespace el::dsl; // NOLINT(build/namespaces)
el::AnimationBlocker animation_blocker;
auto node = LabelNode("TODO");