More style.
This commit is contained in:
@@ -42,9 +42,9 @@ bool MainWindow::Initialize() {
|
||||
|
||||
window_->on_closed.AddListener(std::bind(&MainWindow::OnClose, this));
|
||||
|
||||
window_->on_key_down.AddListener([this](xe::ui::KeyEvent& e) {
|
||||
window_->on_key_down.AddListener([this](xe::ui::KeyEvent* e) {
|
||||
bool handled = true;
|
||||
switch (e.key_code()) {
|
||||
switch (e->key_code()) {
|
||||
case 0x1B: { // VK_ESCAPE
|
||||
// Allow users to escape fullscreen (but not enter it).
|
||||
if (window_->is_fullscreen()) {
|
||||
@@ -58,7 +58,7 @@ bool MainWindow::Initialize() {
|
||||
|
||||
default: { handled = false; } break;
|
||||
}
|
||||
e.set_handled(handled);
|
||||
e->set_handled(handled);
|
||||
});
|
||||
|
||||
// Main menu.
|
||||
@@ -93,7 +93,7 @@ bool MainWindow::Initialize() {
|
||||
}
|
||||
|
||||
void MainWindow::BuildUI() {
|
||||
using namespace el::dsl;
|
||||
using namespace el::dsl; // NOLINT(build/namespaces)
|
||||
el::AnimationBlocker animation_blocker;
|
||||
|
||||
auto root_element = window_->root_element();
|
||||
|
||||
@@ -24,7 +24,7 @@ namespace ui {
|
||||
|
||||
class MainWindow {
|
||||
public:
|
||||
MainWindow(Application* app);
|
||||
explicit MainWindow(Application* app);
|
||||
~MainWindow();
|
||||
|
||||
Application* app() const { return app_; }
|
||||
|
||||
@@ -24,7 +24,7 @@ class System;
|
||||
|
||||
class Module {
|
||||
public:
|
||||
Module(System* system) : system_(system) {}
|
||||
explicit Module(System* system) : system_(system) {}
|
||||
|
||||
bool is_dead() const { return is_dead_; }
|
||||
void set_dead(bool is_dead) { is_dead_ = is_dead; }
|
||||
|
||||
@@ -16,7 +16,7 @@ namespace debug {
|
||||
namespace ui {
|
||||
namespace model {
|
||||
|
||||
using namespace xe::debug::proto;
|
||||
using namespace xe::debug::proto; // NOLINT(build/namespaces)
|
||||
|
||||
System::System(xe::ui::Loop* loop, DebugClient* client)
|
||||
: loop_(loop), client_(client) {
|
||||
|
||||
@@ -36,7 +36,7 @@ class View {
|
||||
virtual void Setup(xe::debug::DebugClient* client) = 0;
|
||||
|
||||
protected:
|
||||
View(std::string name) : name_(name) {}
|
||||
explicit View(std::string name) : name_(name) {}
|
||||
|
||||
std::string name_;
|
||||
el::LayoutBox root_element_;
|
||||
|
||||
@@ -22,7 +22,7 @@ CpuView::CpuView() : View("CPU") {}
|
||||
CpuView::~CpuView() = default;
|
||||
|
||||
el::Element* CpuView::BuildUI() {
|
||||
using namespace el::dsl;
|
||||
using namespace el::dsl; // NOLINT(build/namespaces)
|
||||
el::AnimationBlocker animation_blocker;
|
||||
|
||||
auto functions_node =
|
||||
@@ -197,7 +197,7 @@ void CpuView::UpdateModuleList() {
|
||||
module_items->push_back(std::move(item));
|
||||
}
|
||||
if (is_first) {
|
||||
module_dropdown->set_value(int(module_items->size() - 1));
|
||||
module_dropdown->set_value(static_cast<int>(module_items->size() - 1));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -237,7 +237,7 @@ void CpuView::UpdateThreadList() {
|
||||
thread_items->push_back(std::move(item));
|
||||
}
|
||||
if (is_first) {
|
||||
thread_dropdown->set_value(int(thread_items->size() - 1));
|
||||
thread_dropdown->set_value(static_cast<int>(thread_items->size() - 1));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -21,7 +21,7 @@ GpuView::GpuView() : View("GPU") {}
|
||||
GpuView::~GpuView() = default;
|
||||
|
||||
el::Element* GpuView::BuildUI() {
|
||||
using namespace el::dsl;
|
||||
using namespace el::dsl; // NOLINT(build/namespaces)
|
||||
el::AnimationBlocker animation_blocker;
|
||||
|
||||
auto node = LabelNode("TODO");
|
||||
|
||||
Reference in New Issue
Block a user