More style.
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@@ -7,8 +7,8 @@
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******************************************************************************
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*/
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#ifndef XENIA_GPU_GL4_GL4_STATE_DATA_BUILDER_H_
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#define XENIA_GPU_GL4_GL4_STATE_DATA_BUILDER_H_
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#ifndef XENIA_GPU_GL4_DRAW_BATCHER_H_
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#define XENIA_GPU_GL4_DRAW_BATCHER_H_
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#include "xenia/gpu/gl4/gl4_shader.h"
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#include "xenia/gpu/register_file.h"
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@@ -53,7 +53,7 @@ class DrawBatcher {
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kReconfigure,
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};
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DrawBatcher(RegisterFile* register_file);
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explicit DrawBatcher(RegisterFile* register_file);
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bool Initialize(CircularBuffer* array_data_buffer);
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void Shutdown();
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@@ -72,7 +72,7 @@ class DrawBatcher {
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}
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void set_alpha_test(bool enabled, uint32_t func, float ref) {
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active_draw_.header->alpha_test.x = enabled ? 1.0f : 0.0f;
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active_draw_.header->alpha_test.y = float(func);
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active_draw_.header->alpha_test.y = static_cast<float>(func);
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active_draw_.header->alpha_test.z = ref;
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}
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void set_texture_sampler(int index, GLuint64 handle) {
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@@ -159,4 +159,4 @@ class DrawBatcher {
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} // namespace gpu
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} // namespace xe
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#endif // XENIA_GPU_GL4_GL4_STATE_DATA_BUILDER_H_
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#endif // XENIA_GPU_GL4_DRAW_BATCHER_H_
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