More style.
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@@ -20,7 +20,7 @@ namespace xe {
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namespace gpu {
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namespace gl4 {
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using namespace xe::gpu::xenos;
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using xe::gpu::xenos::VertexFormat;
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GL4Shader::GL4Shader(ShaderType shader_type, uint64_t data_hash,
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const uint32_t* dword_ptr, uint32_t dword_count)
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