Merge branch 'master' into vulkan

This commit is contained in:
Triang3l
2022-06-26 15:00:21 +03:00
4 changed files with 25 additions and 10 deletions

View File

@@ -25,6 +25,7 @@
#include "xenia/gpu/dxbc_shader_translator.h"
#include "xenia/gpu/shader_translator.h"
#include "xenia/gpu/spirv_shader_translator.h"
#include "xenia/gpu/xenos.h"
#include "xenia/ui/vulkan/spirv_tools_context.h"
// For D3DDisassemble:
@@ -168,10 +169,11 @@ int shader_compiler_main(const std::vector<std::string>& args) {
switch (shader_type) {
case xenos::ShaderType::kVertex:
modification = translator->GetDefaultVertexShaderModification(
64, host_vertex_shader_type);
xenos::kMaxShaderTempRegisters, host_vertex_shader_type);
break;
case xenos::ShaderType::kPixel:
modification = translator->GetDefaultPixelShaderModification(64);
modification = translator->GetDefaultPixelShaderModification(
xenos::kMaxShaderTempRegisters);
break;
default:
assert_unhandled_case(shader_type);