[Vulkan] Add AMD shader statistics info support
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@@ -80,6 +80,8 @@ class PipelineCache {
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VkPipeline GetPipeline(const RenderState* render_state, uint64_t hash_key);
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bool TranslateShader(VulkanShader* shader, xenos::xe_gpu_program_cntl_t cntl);
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void DumpShaderDisasmAMD(VkPipeline pipeline);
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void DumpShaderDisasmNV(const VkGraphicsPipelineCreateInfo& info);
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// Gets a geometry shader used to emulate the given primitive type.
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