[GPU] Remove most hardcoded register/instruction layouts from common and D3D12 code
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@@ -151,7 +151,7 @@ class CommandProcessor {
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protected:
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struct IndexBufferInfo {
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IndexFormat format = IndexFormat::kInt16;
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Endian endianness = Endian::kUnspecified;
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Endian endianness = Endian::kNone;
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uint32_t count = 0;
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uint32_t guest_base = 0;
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size_t length = 0;
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