[GPU] Remove most hardcoded register/instruction layouts from common and D3D12 code

This commit is contained in:
Triang3l
2019-10-20 19:40:37 +03:00
parent f83269cf8c
commit a9ed73bdd1
24 changed files with 896 additions and 942 deletions

View File

@@ -151,7 +151,7 @@ class CommandProcessor {
protected:
struct IndexBufferInfo {
IndexFormat format = IndexFormat::kInt16;
Endian endianness = Endian::kUnspecified;
Endian endianness = Endian::kNone;
uint32_t count = 0;
uint32_t guest_base = 0;
size_t length = 0;