[DXBC] OpenGL snorm vfetch because why not
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@@ -428,6 +428,8 @@ struct ParsedVertexFetchInstruction {
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int32_t exp_adjust = 0;
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// Prefetch count minus 1.
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uint32_t prefetch_count = 0;
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xenos::SignedRepeatingFractionMode signed_rf_mode =
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xenos::SignedRepeatingFractionMode::kZeroClampMinusOne;
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bool is_index_rounded = false;
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bool is_signed = false;
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bool is_integer = false;
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