[DXBC] OpenGL snorm vfetch because why not

This commit is contained in:
Triang3l
2020-05-24 19:25:35 +03:00
parent 04ca28c902
commit aa73d652ba
5 changed files with 83 additions and 36 deletions

View File

@@ -993,6 +993,7 @@ void ShaderTranslator::ParseVertexFetchInstruction(
i.attributes.is_index_rounded = op.is_index_rounded();
i.attributes.is_signed = op.is_signed();
i.attributes.is_integer = !op.is_normalized();
i.attributes.signed_rf_mode = op.signed_rf_mode();
// Store for later use by mini fetches.
if (!op.is_mini_fetch()) {