Format all code with new clang-format

This commit is contained in:
DrChat
2017-12-14 20:35:44 -06:00
parent f7e91ab475
commit aaf281351d
66 changed files with 915 additions and 718 deletions

View File

@@ -940,8 +940,9 @@ bool TextureCache::UploadTexture2D(GLuint texture,
texture_info.size_2d.logical_height);
y++, output_base_offset += host_info.size_2d.output_pitch) {
auto input_base_offset = TextureInfo::TiledOffset2DOuter(
offset_y + y, (texture_info.size_2d.input_width /
texture_info.format_info()->block_width),
offset_y + y,
(texture_info.size_2d.input_width /
texture_info.format_info()->block_width),
bpp);
for (uint32_t x = 0, output_offset = output_base_offset;
x < texture_info.size_2d.block_width;
@@ -1048,8 +1049,9 @@ bool TextureCache::UploadTextureCube(GLuint texture,
y < texture_info.size_cube.block_height;
y++, output_base_offset += host_info.size_cube.output_pitch) {
auto input_base_offset = TextureInfo::TiledOffset2DOuter(
offset_y + y, (texture_info.size_cube.input_width /
texture_info.format_info()->block_width),
offset_y + y,
(texture_info.size_cube.input_width /
texture_info.format_info()->block_width),
bpp);
for (uint32_t x = 0, output_offset = output_base_offset;
x < texture_info.size_cube.block_width;