Merge branch 'master' into d3d12
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@@ -180,7 +180,7 @@ enum class DepthRenderTargetFormat : uint32_t {
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kD24FS8 = 1,
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};
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// Subset of a2xx_sq_surfaceformat.
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// Subset of a2xx_sq_surfaceformat - formats that RTs can be resolved to.
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enum class ColorFormat : uint32_t {
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k_8 = 2,
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k_1_5_5_5 = 3,
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@@ -204,8 +204,10 @@ enum class ColorFormat : uint32_t {
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k_32_FLOAT = 36,
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k_32_32_FLOAT = 37,
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k_32_32_32_32_FLOAT = 38,
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kUnknown0x36 = 0x36, // not sure, but like 8888
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k_8_8_8_8_AS_16_16_16_16 = 50,
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k_2_10_10_10_AS_16_16_16_16 = 54,
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k_10_11_11_AS_16_16_16_16 = 55,
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k_11_11_10_AS_16_16_16_16 = 56,
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};
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enum class VertexFormat : uint32_t {
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