Adding instruction emitting functions.

All empty, all ready to go!
This commit is contained in:
Ben Vanik
2013-01-21 11:55:42 -08:00
parent 95a8be078b
commit b29dd22850
10 changed files with 1516 additions and 16 deletions

40
src/cpu/codegen/emit.h Normal file
View File

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/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_CPU_CODEGEN_EMIT_H_
#define XENIA_CPU_CODEGEN_EMIT_H_
#include <xenia/cpu/ppc/instr.h>
namespace xe {
namespace cpu {
namespace codegen {
void RegisterEmitCategoryALU();
void RegisterEmitCategoryControl();
void RegisterEmitCategoryFPU();
void RegisterEmitCategoryMemory();
#define XEEMITTER(name, opcode, format) int InstrEmit_##name
#define XEREGISTEREMITTER(name, opcode) \
RegisterInstrEmit(opcode, (void*)InstrEmit_##name)
#define XEINSTRNOTIMPLEMENTED XEASSERTALWAYS
} // namespace codegen
} // namespace cpu
} // namespace xe
#endif // XENIA_CPU_CODEGEN_EMIT_H_