[GPU] More accurate vertex kill + PsParamGen/point documentation
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@@ -1810,10 +1810,24 @@ enum class ExportRegister : uint32_t {
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// See R6xx/R7xx registers for details (USE_VTX_POINT_SIZE, USE_VTX_EDGE_FLAG,
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// USE_VTX_KILL_FLAG).
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// X - PSIZE (gl_PointSize).
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// According to tests and GL_AMD_program_binary_Z400 disassembly on an
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// Adreno 200 device:
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// * This is the full width and height of the point sprite (not half -
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// gl_PointSize goes directly to oPts.x).
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// * Clamped to PA_SU_POINT_MINMAX as a signed integer in rasterization:
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// * -NaN - min
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// * -Infinity - min
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// * -Normal - min
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// * -0 (0x80000000 - the smallest signed integer) - min
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// * +0 - min
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// * +Infinity - max
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// * +NaN - max
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// Y - EDGEFLAG (glEdgeFlag) for PrimitiveType::kPolygon wireframe/point
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// drawing.
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// Z - KILLVERTEX flag (used in 4D5307ED for grass), set for killing
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// primitives based on PA_CL_CLIP_CNTL::VTX_KILL_OR condition.
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// primitives based on PA_CL_CLIP_CNTL::VTX_KILL_OR condition if bits 0:30
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// of this export value (the sign bit is ignored according to the
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// IPR2015-00325 sequencer specification) are not zero.
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kVSPointSizeEdgeFlagKillVertex = 63,
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kPSColor0 = 0,
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