[D3D12] DXBC RDEF cbuffer bindings
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@@ -188,6 +188,8 @@ class DxbcShaderTranslator : public ShaderTranslator {
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uint32_t size;
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CbufferRegister register_index;
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uint32_t binding_count;
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// True if created like `cbuffer`, false for `ConstantBuffer<T>`.
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bool user_packed;
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bool dynamic_indexed;
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};
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static const RdefConstantBuffer
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