[D3D12] Detach UploadBufferPool and DescriptorHeapPool from D3D12Context

This commit is contained in:
Triang3l
2019-10-27 20:53:53 +03:00
parent f23ba862f6
commit b4af63fe31
12 changed files with 369 additions and 413 deletions

View File

@@ -45,7 +45,6 @@ class SharedMemory {
}
void BeginFrame();
void EndFrame();
typedef void (*GlobalWatchCallback)(void* context, uint32_t address_first,
uint32_t address_last,