Porting GL4 geometry shaders. Likely not working.

This commit is contained in:
Ben Vanik
2016-02-20 16:35:21 -08:00
parent 769c58a9b2
commit b5a0c4715b
19 changed files with 2079 additions and 15 deletions

View File

@@ -21,6 +21,9 @@ project("xenia-gpu-vulkan")
project_root.."/third_party/gflags/src",
})
local_platform_files()
files({
"shaders/bin/*.h",
})
-- TODO(benvanik): kill this and move to the debugger UI.
group("src")