Fix travis LINT
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@@ -21,7 +21,6 @@
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#include "xenia/ui/gl/gl_immediate_drawer.h"
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#include "xenia/ui/window.h"
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DEFINE_bool(thread_safe_gl, false,
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"Only allow one GL context to be active at a time.");
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@@ -40,7 +39,6 @@ namespace xe {
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namespace ui {
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namespace gl {
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std::recursive_mutex GLContext::global_gl_mutex_;
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void GLContext::FatalGLError(std::string error) {
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@@ -51,10 +49,8 @@ void GLContext::FatalGLError(std::string error) {
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"of supported GPUs.");
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}
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GLContext::GLContext(GraphicsProvider* provider, Window* target_window)
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: GraphicsContext(provider, target_window) { }
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: GraphicsContext(provider, target_window) {}
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GLContext::~GLContext() {}
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@@ -218,8 +214,6 @@ ImmediateDrawer* GLContext::immediate_drawer() {
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return immediate_drawer_.get();
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}
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bool GLContext::WasLost() {
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if (!robust_access_supported_) {
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// Can't determine if we lost the context.
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