Massive refactoring of all code + audio skeleton.
This should make it easier to find files and (in the future) split things up into separate libraries. It also changes around emulator initialization to make it a little more difficult to do things out of order and a little more sensible as to when real init work happens. Also adding a skeleton audio system/driver and reworking CPU register access to be more extensible.
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@@ -23,7 +23,7 @@ class GraphicsDriver {
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public:
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virtual ~GraphicsDriver();
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xe_memory_ref memory();
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xe_memory_ref memory() const { return memory_; }
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xenos::RegisterFile* register_file() { return ®ister_file_; };
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void set_address_translation(uint32_t value) {
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address_translation_ = value;
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